Raigryn Vayd
Staff
- Messages
- 1,553
- Character Biography
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Grangomelle called something out to the brave adventurers, but the words were stolen by the winds. The wind whipped over the coastal rocks and sang a song to drown out any conversation.
He frowned using grey bushy brows that seemed made to show displeasure. Grangomelle raised both arms and clapped his hands together. The wind was silenced temporarily.
"As I was saying, welcome to the lost city of Rih. Fifty years ago a ship from the west brought a terrible plague. The island towers were cut off, no ships in or out. They did not survive."
"Where this is plague, there are plague ghouls. Horrible creatures that eat anything, but they do a good job of cleaning up disease ridden corpses. Rih is now plague free.
"But not free of danger."
Grangomelle turned, waving his hand towards the three rocks that jutted up from the turbulent seas. Rope bridges that had not been maintained for decades were being tossed around by the wind. Old and torn flags of reds and blues still fluttered. Nothing living seemed to move.
"Three islands, three treasures and three great dangers. On the first rock remain a group of plague ghouls, fearing on vermin. They have a nasty bite, with teeth covered in a hundred different plagues. They are also exceptional climbers. Here I have hidden the Grddulle Warding Glyph.
"The dead do not always leave peacefully. Furious at being left to die, some of the souls of the citizens of Rih remained. They have become Ignatyr, their souls bringing life to the rocks. Fight them or pacify them, they have the flaming mace.
"A family of Pandarann have made the third rock their home. They do not tolerate outsiders, they do not speak our languages. They are remarkably violent when protecting their homes. On their island I have hidden Willow.
The team that impresses me the most shall earn the Orb of Nullification. I had to trade with a particularly nasty demon after no one recovered it last time…do not disappoint this time. Begin!"
The first and most persistent obstacle for the brave adventurers: rickety bridges and platforms, high winds and a disturbing lack of health and safety rigmarole.
Island 1
Plague ghouls
Guarding
Island 2
Ignatyr
Guarding
Island 3
Pandarann
Guarding
https://chroniclesrp.net/Folklore/Sandbox:Willow
The best team gets:
Info:
Don't wait for DM posts. I won't be doing that. The introduction has outlined the challenges ahead and writers are expected to play them out. If anything I might throw a few new twists in along the way
This is a quick write format. In your pairs you can posts back and forth as quickly as you want to try and reach loot
To obtain items you can rush to them, wait to mug those who took them on the way out, or come up with new ways to find them. All I ask is that you give the challenges ahead of you some respect in your writing
Teams of 1-3.
Head you post with which island.
Use PMs or discord to discuss the thread as much as you wish
He frowned using grey bushy brows that seemed made to show displeasure. Grangomelle raised both arms and clapped his hands together. The wind was silenced temporarily.
"As I was saying, welcome to the lost city of Rih. Fifty years ago a ship from the west brought a terrible plague. The island towers were cut off, no ships in or out. They did not survive."
"Where this is plague, there are plague ghouls. Horrible creatures that eat anything, but they do a good job of cleaning up disease ridden corpses. Rih is now plague free.
"But not free of danger."
Grangomelle turned, waving his hand towards the three rocks that jutted up from the turbulent seas. Rope bridges that had not been maintained for decades were being tossed around by the wind. Old and torn flags of reds and blues still fluttered. Nothing living seemed to move.
"Three islands, three treasures and three great dangers. On the first rock remain a group of plague ghouls, fearing on vermin. They have a nasty bite, with teeth covered in a hundred different plagues. They are also exceptional climbers. Here I have hidden the Grddulle Warding Glyph.
"The dead do not always leave peacefully. Furious at being left to die, some of the souls of the citizens of Rih remained. They have become Ignatyr, their souls bringing life to the rocks. Fight them or pacify them, they have the flaming mace.
"A family of Pandarann have made the third rock their home. They do not tolerate outsiders, they do not speak our languages. They are remarkably violent when protecting their homes. On their island I have hidden Willow.
The team that impresses me the most shall earn the Orb of Nullification. I had to trade with a particularly nasty demon after no one recovered it last time…do not disappoint this time. Begin!"
The first and most persistent obstacle for the brave adventurers: rickety bridges and platforms, high winds and a disturbing lack of health and safety rigmarole.
Island 1
Plague ghouls
Guarding
Error
chroniclesrp.net
Island 2
Ignatyr
Guarding
Error
chroniclesrp.net
Island 3
Pandarann
Guarding
https://chroniclesrp.net/Folklore/Sandbox:Willow
The best team gets:
Error
chroniclesrp.net
Info:
Don't wait for DM posts. I won't be doing that. The introduction has outlined the challenges ahead and writers are expected to play them out. If anything I might throw a few new twists in along the way
This is a quick write format. In your pairs you can posts back and forth as quickly as you want to try and reach loot
To obtain items you can rush to them, wait to mug those who took them on the way out, or come up with new ways to find them. All I ask is that you give the challenges ahead of you some respect in your writing
Teams of 1-3.
Head you post with which island.
Use PMs or discord to discuss the thread as much as you wish