Fable - Ask Portent of Predation

A roleplay which may be open to join but you must ask the creator first
The nun gave each Dreadlord a curious glance, landing last on Miss Quinnick.

She craned her neck barely to one side, appraising the quiet girl. She looked young, even for a human, but was first to offer coin and--according to Zinia--had better chance of persuading the guard? Perhaps she came from a noble house or merchant family of some importance. Fascinating! and her lone "companion" to boot.

"Lead the way, Miss Quinnick." she said, affording the faintest smile.

In truth, she'd barely finished before making for the door. Despite the gravity of her situation, there was a slight bounce to her step now. She even managed to raise her voice just a bit for the others when she turned and said;

"Astra protect thee all, and stars light thine path."

And just like that, she was already on her way out the door, her porridge growing cold on the table.

Anything to slip from Dreadlord Zinnia's sight...





 
And so they had their groups. Zinnia nodded to Livia.

"Best of l-luck. And stay safe...keep an eye on her," she told her companion, casting a sidelong look at the pale nun before heading out the door after Aske, with Reven in tow.



The city's morgue lies a good twenty minutes' walk away and is attached to an old Anirian Guard office used for record keeping. The streets are muddy and poorly lit, primarily illuminated by pale moonlight and the occasional sconce-mounted torch. Shockingly, while cloudy, those still wandering the streets this time of night aren't being rained upon.

Those who find the morgue and its attached office might expect it to be closed at this hour, the staff having departed for home for the evening, but curiously a single light can be spotted through a second floor window on the office end of the building...

Meanwhile, there are few currently treading the wet cobblestone and mud roads of Vel Luin under cover of night, but perhaps more than one might expect given the circumstances. The odd drunkard here, the overly industrious trader or rat catcher there, a vagrant or three. Some simply don't seem to mind the risk they face being by their lonesome out in the streets of this city so late...or rather, they've lost the will to care.

Five souls seek after a killer. What will they find in this forsaken place?
 
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