Zhadhir al Hayim

Zhadhir al Hayim

Biographical information
Amol-Kalit 25 years Nomad
Physical description
Komodi Androgynous 6'6" (2m) 177lb (80kg) Stark White Red-Yellow Slate Grey
Political information
Rogue Academic
Out-of-character information
hellion 11/18/20 Oralech (Pyre)


Appearance

Zhadhir cuts a rather imposing figure with twin sets of large, inwardly curled horns, his grim grey-streaked visage nearly matching that of a demonic sculpture beset with a face of stone. The pair sprouting from the sides of his head grow excessively and require regular maintenance to pare back, otherwise threatening to impact his health. Even so, Zhadhir lets them remain a bit wild and unruly to lend a distinctive look that seems to discourage certain unsavory types from giving him too much trouble. Three jagged parallel scars carve deep diagonal lines into his fractured yet otherwise handsome features, parting gifts from a former friend, not the first he's lost and surely not the last. Upon his forehead rests a string of ancient Komodan runes signifying enlightenment and scholarly lust for what at first defies understanding, skalla befitting a man of his particular brand of ambition. His regal, vibrantly colored raiments are the ceremonial garb of his tribe, passed down for generations alongside the intricately woven tasseled cloths that adorn the larger of his horns. He also carries an armored mask composed of a material almost resembling ivory that covers half his face and shields the sensitive protrusions from harm.

Skills and Abilities

Unusually literate and well-spoken for his kind, Zhadhir is the rare Komodan scholar with vested interest in discerning all he can about his own race as well as other cultures and their deep-seated beliefs. His aptitude for learning and reverence for the past earned the reptilian rogue a shamanistic role in his native band of wandering nomads. He's also an accomplished hunter and survivalist out of sheer necessity, possessing an expansive wealth of knowledge regarding flora, fauna, and their material applications. That being said, he's keener on naturalism than alchemy, and retains especial talent for distilling potent poisons instead of fantastical potions. On top of that, his unarmed combat aptitude makes comprehensive use of the natural advantages at his disposal, with incredibly pronounced and razor-sharp thorned scales protruding from practically every joint including his largest knuckles. His dexterous and agile combat style even incorporates the long, lizardlike tail that trails behind him at every turn. Notably, Zhadhir has nurtured a masterful habit of precisely pruning his scales to serve different functions, whether they capitalize on the inherent capacity for protecting his chest, forearms, and other typical areas, or lean more towards deadly sharpness and can even be expelled like tiny daggers from his hands, for example.

Personality

Zhadhir is, perhaps uncommon among his species, of a curious and insightful sort, perpetually thirsting for knowledge and seeking out the means with which to acquire it. He knows the price at which it comes and never hesitates to pay it in full, no matter the cost. This irrepressible drive to attain what is at times forbidden has a tendency to land him in trouble that he thankfully has the sturdy disposition to fight his way out of. The dragonkin is no stranger to violence, in fact, few who inhabit the unforgiving wastelands of Amol-Kalit ever are. He's certainly not afraid to dirty his hands with the blood of those who would offer opposition, but takes no joy in the act, seeing it as merely a grim necessity in a world as coarse as the desert sands. Unlike many Komodo, he isn't inherently spiritual even though oftentimes what the scholar scrounges for is of a spiritual nature or at the very least tied to such mysticism. Zhadhir prefers to seek out the truth in things and in doing so, acknowledges the potential existence of any and all gods and otherwise deific beings while revering none. However, that doesn't mean he can't be occasionally caught engaging in such sentimental practices, but never openly; only concealed from the obtrusive stares of prying eyes does he dare conduct traditional Komodo rites and rituals, for in his eyes, the practice is deeply personal, not to be shared with those he doesn't implicitly trust. Internally, he wonders if his pleas for deliverance would ever be heard, no matter how penitent and humble, or if he's simply as damned as his clansmen once said.

Biography

Born under a curious sign in the night sky, Zadhir was perpetually astounded by the inner workings of all his surroundings, even at a young age, a pervasive tendency that his fellows attributed to either blessing or curse in equal measure. As his burgeoning intelligence became ever the more useful to the roaming clan he called family, the elders sought to groom him for increasingly demanding Rites to prove his mettle as a warrior and worth as a leader. At times, his intuition was even taken as indirect guidance from the spirits, such was his group's devotion to the ethereal higher powers. However, this insight could only take the form of boons for so long. When their caravan came upon the sprawling ruins of what had since become known as the Forbidden City, it swiftly became the object of Zhadhir's complete and utter fascination. He was determined to explore its sinister depths and unearth the evasive secrets that Arethil itself had long since forgotten. His quest, however, was doomed for failure, and of the large impassioned retinue the sojourner led into the forsaken catacombs, far fewer made it out alive to tell tales of what indescribable horrors they encountered on the tenebrous journey. Their lives and their faith had stained his hands with a blood debt that would never be washed away, which led Zhadhir to forsake his own overzealous devotion as his own people cast him out in eternal exile, sending the weary wanderer on his way with but a lone cart to his name. Whispers of the Black Wagon and the cursed charlatan at its head still trail behind him like a twisted, meandering shadow, bestowing a less than reputable outlook for the Komodo not just among the other races that revile lizardfolk, but even certain segments of his own kind. Ever since that fateful excursion, its baleful turns impossible to cleanse from his memory, Zhadhir has been branded as al Hayim, the wanderer for whom no solace can ever be found.

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