Nurum
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Nurum is a center of military might, that is technically one of three major factions with nearly identical cultures, but with different strengths. Nurum is exceptionally good with ground warfare, their infantry and cavalry are unrivaled amongst the three warring states. They are very well organized in everything they do, although much of what they have is outdated, it is definitely something to be reckoned with. It is generally friendly diplomacy wise, at least to begin with, and usually sends many of it's Arcani (The secret Ones) into the government and economy of their trade partners, before declaring war, and having their Arcani cripple the economy of their once friends now enemies.
Description
Large and growing, this marble carved city is made almost entirely of pillars and white walls. Many of the buildings exceed three stories in height, but are always wider than they are tall, save the few towers in the city. It is built on a grid system, and is organized to the last inch, despite it's almost constant rennovation and growth.
Architecture
The architecture is almost entirely consisted of pillars and arches, and statues of wooden frame and carved ivory covers, usually with little or no clothing, used to display perfection of the human body, as well as innocence.
Points of Interest
Temples of vast preportions and a large bathhouse and libraries.
History
Nurum has a long, bloody history of near constant war, Hence their extremely organized military and ironclad, untrusting economy. It was originally a kingdom, but after a conquest of the lands around it, it became an oligarchy with elected officers to oversee various pieces of the economy and government. Nurum has been through a lot of violence, and thanks to this, the military is unforgiving and unyielding, always trying to get better too.
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Background
Nurum is a very militaristic, very heirarchial society, with a lot of politics and intrigue ivolved in it's... well everything. It loves to make an impression, intimidation and wonder are it's favorite pshycological weapons/tools. It will often try to seduce, threaten or bribe it's way into a more powerful position.
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Lore
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