Code:
Biographical information
Amol-Kalit
26
The ever-winding roads
Physical description
Human
Male
5'11"
160lbs
Black
Blue
Fair
Political information
Wandering Storyteller/Scribe
Out-of-character information
Masao
12/30/2019
https://sketchmob.com/user-profile/Ardnw/
Masao Fukumoto
Appearance
Masao, for all intents and purposes, appears almost indistinguishable from others. His height is average, his skinny form isn't really out of place in any locale besides perhaps an extremely secluded Dwarf city or for. Messy hair isn't exactly an uncommon trait amongst males whom don't have anyone to impress. Add in zero facial hair, and honestly one could write him off as just some random schmoe.
More often than not wearing a set of loose black robes tied at the waist by a white rope over a red sash to keep it from fluttering off and away when the winds begin to pick up. Coupling this with the white scarf he uses to keep stray gusts from floating sand to his mouth, it's easy to see how he's avoided tanning in these deserts.
More often than not wearing a set of loose black robes tied at the waist by a white rope over a red sash to keep it from fluttering off and away when the winds begin to pick up. Coupling this with the white scarf he uses to keep stray gusts from floating sand to his mouth, it's easy to see how he's avoided tanning in these deserts.
Skills and Abilities
Survival (Desert): When one chooses to becomes a wanderer in the desert, you rather swiftly learn how to survive, or die trying. If you can't recognize the beginning of a sandstorm, find hints of a potential nearby oasis, or distinguish which animals are and aren't safe to eat or handle, are you really a wanderer, or just a tourist?
Basic Weapon Handling: For when talking just doesn't work. Masao is by no means some master fighter of any kind, but the staff he often carries, or the smaller but just as solid wooden baton he keeps beneath his robes are just as good as any other weapon in his hands. Given the chips and scratches on the former, one could guess the wood was suitably thick to not just be hacked in half.
Minor Runes: In his travels, seeking out new information from various groups, he has picked up on a few simple runes. Nothing fancy, or really useful to him at the moment, but maybe one day...
Memory: Some question if a good memory could be considered a talent, and those people shall not be forgotten by Masao. Regardless of its merit, Masao has a good head for knowledge, and commits as much as he can to memory. New experiences are always around the corner, but that's no reason to forget what came before.
Personality
Often seen as a polite and courteous fellow, one could be forgiven for mistaking him as a pacifist. After all, he'd much rather solve any conflict with a battle of wits and words over dealing with twits and swords. His kindness when dealing with strangers sometimes gives him an air of a naive child, seeing the world as a fair place where everyone can get along so long as they mind their manners.
However, that's more just how he is in polite company. There are very few who don't have at least a few facets or differences in personality depending on the situation they find themselves in. Sentient, living beings are rather complex.
If one were to travel with Masao, they'd be able to witness a curious change of pace. Sweetness gives way to extreme bluntness, and although usually upbeat and silly, can swiftly become serious if a situation is truly sour. If ever you see Masao genuinely angry, things are wrong beyond belief, and it is usually best to just go along with what he does because once he's decided enough is enough, only death will stop him from setting it right.