Everyone knew Wilhelm was, a little obsessive, to put it kindly. Especially when it came to his studies of the pursuits. And even more so when it came to the Pursuit of Death. Which, well, which was a problem.
Squires are not supposed to mess with the pursuit of death. Not unless they are under direct supervision of a Knight ranked Pursuant or above. That's what Syr Edelbert had always said, anyway, and he was a Pursuant of Death, so he had to know. And if Master Grimstone caught a squire so much as sketching a glyph related to Death magic? Well, you were stuck pulling kitchen duty at the Knoll for a month. And that was getting off easy.
Naturally, that meant squires, Wilhelm in particular, got creative whenever they wanted to do some more advanced studies on the matter. Sneaking away tomes from the library. Raising some poor dead rat they...hopefully found dead. Things like that. But, Vos swore once that he had heard Vilhem communing with a spirit in the dead of night. Innis did not seem to believe him though. Said it was probably just him talking with Master Featherwind. Winry , however, totally believed him. Started following Wilhelm around at night even, just to find out.
It was a good thing they did too.
On one such night the moons were new, and the sky was dark. Winry had followed Wilhelm beyond the protection of the henge-wards and into the wilds. They would end up in the Mires of Lant, so named after the expiditioner, Lant Bel, who lead his entire company to ruin. It was a well known spot to older squires, and the stuff of nightmares for the younger ones. A place where Lant had built a fortress that was to be their base of operations as more adventurers and mercenaries cut through the vast wilds of the vale, to find the treasures and fortune that was at its heart.
Of course, Lant did not quite prepare for all the wild beasts and vengeful spirits of the wilderness, and what men and women were loyal enough to follow him into the wilds on such an expedition were slowly ground down to nothing. Story says that on moonless nights, you can find the spirits of those long lost adventurers wandering about the old fortress ruins, looking for a way back home.
Perfect conditions to commune with the dead.
Turns out, communing with the dead is a lot harder than it is made out to be in the old stories. That or the necromancers are just much stronger than you would think.
Still, Vilhelm was lucky Winry was there, because when the undead came crawling out of the ground and clawing after him, Winry was there to pull him out of the stupor he had fallen into when the corpse he had brought back didn't want to talk to him, so much as eat his face off.
Long story made... slightly shorter, Winry told Syr Edelbert. Syr Edelbert told Captain Selene, and Captain Selene said "The squires made the mess, let them clean it up," Captain Helena on the otherhand said that a Knight Sworn needed to accompany them at least. Or a Pursuant, but only if they really wanted to.
Now, Hector found himself before the swamplands that were the Mires of Lant, jaw dropped as he watched so many walking cropses mill about the marshland, a thick fog rolling over the terrain, hiding gods only know what.
"How, how many are there?" the squire could not help but ask.
Squires are not supposed to mess with the pursuit of death. Not unless they are under direct supervision of a Knight ranked Pursuant or above. That's what Syr Edelbert had always said, anyway, and he was a Pursuant of Death, so he had to know. And if Master Grimstone caught a squire so much as sketching a glyph related to Death magic? Well, you were stuck pulling kitchen duty at the Knoll for a month. And that was getting off easy.
Naturally, that meant squires, Wilhelm in particular, got creative whenever they wanted to do some more advanced studies on the matter. Sneaking away tomes from the library. Raising some poor dead rat they...hopefully found dead. Things like that. But, Vos swore once that he had heard Vilhem communing with a spirit in the dead of night. Innis did not seem to believe him though. Said it was probably just him talking with Master Featherwind. Winry , however, totally believed him. Started following Wilhelm around at night even, just to find out.
It was a good thing they did too.
On one such night the moons were new, and the sky was dark. Winry had followed Wilhelm beyond the protection of the henge-wards and into the wilds. They would end up in the Mires of Lant, so named after the expiditioner, Lant Bel, who lead his entire company to ruin. It was a well known spot to older squires, and the stuff of nightmares for the younger ones. A place where Lant had built a fortress that was to be their base of operations as more adventurers and mercenaries cut through the vast wilds of the vale, to find the treasures and fortune that was at its heart.
Of course, Lant did not quite prepare for all the wild beasts and vengeful spirits of the wilderness, and what men and women were loyal enough to follow him into the wilds on such an expedition were slowly ground down to nothing. Story says that on moonless nights, you can find the spirits of those long lost adventurers wandering about the old fortress ruins, looking for a way back home.
Perfect conditions to commune with the dead.
Turns out, communing with the dead is a lot harder than it is made out to be in the old stories. That or the necromancers are just much stronger than you would think.
Still, Vilhelm was lucky Winry was there, because when the undead came crawling out of the ground and clawing after him, Winry was there to pull him out of the stupor he had fallen into when the corpse he had brought back didn't want to talk to him, so much as eat his face off.
Long story made... slightly shorter, Winry told Syr Edelbert. Syr Edelbert told Captain Selene, and Captain Selene said "The squires made the mess, let them clean it up," Captain Helena on the otherhand said that a Knight Sworn needed to accompany them at least. Or a Pursuant, but only if they really wanted to.
Now, Hector found himself before the swamplands that were the Mires of Lant, jaw dropped as he watched so many walking cropses mill about the marshland, a thick fog rolling over the terrain, hiding gods only know what.
"How, how many are there?" the squire could not help but ask.