Innis of Astenvale

Innis of Astenvale

Biographical information
A village along the wilder side of Goledlier's Road 20 Astenvale Monastery
Physical description
Human Female 5'5'' black, kinky brown brown
Political information
squire
Out-of-character information
lobster MTG: Jarel Threat

A squire on the cusp of knighthood, Innis is a talented young mage with roots in the metaphysical. An accomplished medium and summoner, she sometimes has trouble relating with the living.

Appearance

Innis has the look of someone not done growing yet, a round face and softened angled laying overtop muscle. She has little of the ruggedness that knights and mercenaries are known for, more spell than sword in her appearance and execution. The only thing that tells of a harder life is a sprawling scar that laces up her right hand and forearm, an even crosshatch of raw skin. Long since healed, but healed wrong. It looks unnatural in origin, caused by something like magic or acid.

Shoulder-length hair curls together in cloudy tufts, often tied back in one or two buns, or tucked underneath a hat. She's usually seen wearing a practical and many-pocketed overcoat, indoors and outdoors. Underneath is a plain white shirt, plain black pants and well-oiled boots. Her belt loops have room for a sword, a wand, and a lantern.

Skills and Abilities

Innis has all the strength and abilities necessary to become a Knight Sworn of Anathaeum. Her magic is equal to that of any well-studied mage, and even a lich would be impressed at her knowledge of spirits and the undead. The only thing that seems to be holding her back is her attitude.

Magic - Pursuit of the Loch
Elemental Magic - can cast spells to manipulate water, both movement and temperature.
Summoning - can summon small elemental creatures, no larger than a dog, for a limited amount of time. More creatures summoned at once will last for less time. Creatures are corporeal, can take damage, and will not return if killed.
Spirit Medium - ability to see and communicate with most ghosts, ghouls, and undead entities.

Combat
Hand-to-Hand - skilled in disarmament and misdirection.
Swordsmanship - basic understanding of how to hold a sword.
Crossbow - a pretty good aim.

Personality

Focus is both her greatest strength, and her greatest weakness. Innis can conquer any problem and solve any riddle that captures her interest, but it first has to be interesting. Things that don't engage her are at risk of being forgotten entirely, whether that's a pointless lesson in her squire's training, or an old friend who no longer sparks good conversation. The excitement of a challenge often clouds her judgement, and she cannot always see the purpose of practicing something that she already finds 'easy'.

Despite her eccentricities, Innis is a caring person at heart. She is driven by the same altruism that defines most of her Order, and she will usually pick helping others above any self-satisfaction that solving a problem by herself might bring. Innis often questions the more antiquated tenants of the monastery, but this usually comes down to simple grumblings. When the going gets tough, she knows how to follow orders.

Biography & Lore

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