Samara Asenta
The Imperatrix performed a month-long dark ritual to infect and brainwash Samara into becoming a loyal worshipper. After a last-second rescue, a dark conspiracy followed implicating the corrupted agent as having killed one of the Seraph Throne's Virtues (Lord). Since that night Samara has been on the run from both groups struggling against her desire for blood to survive. Her skill as a monster hunter, protector, or mercenary provides the coin to feign a place among 'civilized' society.
Appearance
Samara has an athletically muscular, sculpted physique from years from training and physical exertion. Her pale dark skin provides a contrast to her stark white hair and icy blue eyes.
Skills and Abilities
Skilled in martial weaponry, athletics, tracking, survival, and arcane magic (scrolls, devices, spellweaving).
From birth Samara had exceptional magical aptitude, but since being infected by the Imperatrix her powers have all but evaporated. Now, she can only manage to light a candle. The corruption has given her inelven physical abilities instead -- strength, endurance, and speed. From various fights there's been hints of wall walking and virtual immortality as well.
Despite her bolstered prowess as a hunter, the changes have also brought with them a weakness to heat (a Summer's midday heat, for example), fire, magic warding against evil, magic warding against evil spirits (e.g. demons), and healing magic. An inability to stomach a small amount of solid food for more than an hour before vomiting it back up, or a small amount of liquids, demands the need to feed on blood or dark energy (not negative emotions). Failure to sate the monster within steadily erodes at Samara's willpower eventually resulting in a frenzied state. Considerable blood loss, major trauma, areas of magic suppression, or extremely heightened emotions can also let the fiend off its leash.
When the fiendish side emerges, Samara's skin turns bone-white while her eyes turn black with white irises. In this state she also possesses a dominating gaze that can charm or persuade potential victims into submission.
From birth Samara had exceptional magical aptitude, but since being infected by the Imperatrix her powers have all but evaporated. Now, she can only manage to light a candle. The corruption has given her inelven physical abilities instead -- strength, endurance, and speed. From various fights there's been hints of wall walking and virtual immortality as well.
Despite her bolstered prowess as a hunter, the changes have also brought with them a weakness to heat (a Summer's midday heat, for example), fire, magic warding against evil, magic warding against evil spirits (e.g. demons), and healing magic. An inability to stomach a small amount of solid food for more than an hour before vomiting it back up, or a small amount of liquids, demands the need to feed on blood or dark energy (not negative emotions). Failure to sate the monster within steadily erodes at Samara's willpower eventually resulting in a frenzied state. Considerable blood loss, major trauma, areas of magic suppression, or extremely heightened emotions can also let the fiend off its leash.
When the fiendish side emerges, Samara's skin turns bone-white while her eyes turn black with white irises. In this state she also possesses a dominating gaze that can charm or persuade potential victims into submission.
Personality
Years of hunting monsters in the wilderness around The Spine have given Samara a honed discipline. The strength of her willpower is likely what drew the Imperatrix's attention and allowed Samara to withstand the prolonged torture; though it was not without its cost.
Since her escape, the blood flowing in her veins now urges her to feed on those she sought to save from such blood-thirsty beasts. Her new conflicted nature and the sensation of the Imperatrix's presence following her wherever she goes gnaws on her daily.
Despite the internal struggle, however, and the need to flee both friend and foe alike -- leaving behind her old life -- Samara still uses her skills to protect those in need and forge a new life.
Since her escape, the blood flowing in her veins now urges her to feed on those she sought to save from such blood-thirsty beasts. Her new conflicted nature and the sensation of the Imperatrix's presence following her wherever she goes gnaws on her daily.
Despite the internal struggle, however, and the need to flee both friend and foe alike -- leaving behind her old life -- Samara still uses her skills to protect those in need and forge a new life.