Lionel Armon

Lionel Armon

Biographical information
Across the Sea 466 Remains to be seen
Physical description
Pureblood K'i'ik'el Male 6'7'' Lean, well muscled. 160lbs. White, Long, Tied back. Silver. Plaster pale Caucasian.
Political information
House Armon Exiled Noble Armon Noble Leadership Lord Armon
Out-of-character information
Haloshooter 03/02/2019 Alak Tarr - Defiance



Appearance

Lionel Armon is a tall albino looking man, though not unattractive, almost elvish in appearance. He has shoulder length white hair, smooth pale skin, and silver eyes
Lionel Armon is a proud man that looks neither old or young, But for his race he is actually fairly young in the grand scheme of things.
Lord Armon chooses to appear as pale and lean, keeping his noble bearing, but adding a look of feral wisdom to his demeanor that causes conversation to stop when his cooling presence enters the room. His body is almost perfectly shaped, as if a master artist crafted him from marble.

He always dresses in white clothing, or similarly light colors. And even in the worst of times, it seems he is always impeccably well kept. While he is a fair skinned and featured noble he has a surprising hardness to him that is disguised by his smooth features.

Abilities, Traits & Weaknesses

Watch The Hands: He is talented at a wide variety of slight of hand.

Languages: Common. Elvin. K'i'ik'ellien.

Noble-Borne: He is eloquent, polite, and politically cunning and persuasive.

Deadly Hands: Lionel is very skilled in hand to hand combat and martial arts, using a strange style from his homeland that utilizes claws and fangs.

Well Rounded: Lionel Armon is an exceptional swordsman, favoring his light rapier and fights in a strange style unique to the K'i'ik'el. He has also shown skill in the use of ranged weapons and knife throwing.

Atherius Focus: He was also trained very early on in the use of magic, though he doesn't prefer to use his magic under a specific school, often just channeling his raw magical energy to achieve his desired outcome. However, he is fond of using his magic for creating complex and powerful illusions.

Spatial Awareness: He is very agile and aware of where his body is in the world, able to perform amazing acrobatics and tumbling feats.
Undead Nature: A K'i'ik'el doesn't require air, food, drink, or sleep.

Immunization: Pureblooded K'i'ik'el are highly resistant to poisons and diseases.

Blood Attuned: The K'i'ik'el have a strange affiliation with blood, able to sense it and any creature up to a mile away.

Gift of Strahd: As a K'i'ik'el he is cursed to watch times change, but to never change with time.

Spatial Defiance: At will he can casually walk or run up walls or ceilings.

Black Ritual: As a K'i'ik'el he is able to quickly regenerate from most nonfatal injuries. Provided he is not under the effects of silver, fire, radiant or magical damage.
Strange Lay Lines: For some reason he cannot use his magic in this new land. He cannot tap into the flow of magic the way he used to and attempting to do so takes huge effort or ends disastrously.

Old Wounds: Lionel Armon suffers from an old wound over his heart that never healed completely and occasionally causes him pain, triggering the memory of his near death experience whenever he is forced into similar situations.

To Kill a Monster: K'i'ik'el are able to regenerate most wounds, but silver, fire, radiant and magical damage can cancel out this ability.

Risk of Discovery: As a type of undead, the K'i'ik'el do not require Food, Drink, Air, or Sleep. Which can uncover them as undead if discovered.

The World Is Bland: Food has no flavor, nothing stays down, no neutrience is gained from eating regular food.

Hagiophobia: Like all K'i'ik'el, he has an unreasonable aversion to most holy relics.

Light Sensitivity: The sun is brighter to his eyes than it is for most other people, reducing his vision during the day to about 20ft.

Personality

Lionel Armon is a proud man. He takes great pride in his people, his household, and even his own skills. however, he is not so dense as to let that pride blind him as to his failings or what needs to be done.
He always keeps a calm air about himself, rarely allowing himself to become angry or emotional when there is no need.
In spite of his honor and nobility, or maybe because of his noble background, he doesn't help every single person that asks for free aid. Often he will see to his own objectives first before considering the needs of others.
Lionel Armon sometimes only sees people by their social class instead of by the character of the person, a trait about himself that he finds undesirable on principal.
To certain humans he would show open contempt, hypocritically opposing the arrogance of others while ignoring his own. But he does have his own code of honor, allowing himself to intervene when he simply cannot bring himself to ignore someone in trouble
But Lionel is still young, even though he has lived longer than any normal human is capable of. He doesn't know everything and actually desires to bring about change in his own life, especially if it means becoming a better leader for those who look up to him.

Weapons And Armor

Weapons:
Silver Rapier.
Silver Dagger.
Silver Throwing Needles.
Bow w/Arrows.

Armor:
Steel Bracers.

Biography & Lore

Lionel Armon, the pureblood son of Richard Armon, who is the Progenitor of the Armon bloodline.
He was born a noble by his father who founded House Armon and the Armon bloodline.
Being a K'i'ik'el he only reached maturity at a hundred years old, with a younger brother and sister who were just a few hundred years behind him and he had the privilege to watch them grow up as well.
Lionel did not worry about much, confident in his own strength cunning and the strength of those around him to overcome any challenge.
But even his father couldn't keep all the dangers at bay, and eventually it became wise to secretly relocate House Armon to another land.
But it wasn't a secret for long.
As they were loading the ships with a crew and team who would discover a new land for House Armon, they were attacked by their rival house, and both Lionel's father and mother were wounded and forced into a deep slumber before they were finally able to repel the attackers and set the ships to sail.

He arrived in this new land from the South-East, what the natives of this new land called the Asherah Ocean.
They found safe-harbor near the place called Belgrath.
Pretending to be humans from a foreign land, Lionel Armon began to explore his surroundings while the rest of his crew and the team did much the same thing, though first they found a place where the Lord and Lady Armon could be kept safe and protected until the day when they awake from their slumber.
Lionel and his younger brother Felix took on the title of Lord Armon to lead their household and their sister, Alexis, took up the title of Lady Armon in their mothers stead.

Some of his people came with him to aid him in finding a new home where House Armon can rebuild, away from the savage politics of the other houses and the ongoing enmity with several noble houses of K'i'ik'el society. They acquired horses and supplies and traveled as a party.
For now he simply travels the lands, investigating the people, their legends, their magics, their cultures, and their politics. His purpose for now is to scout the lands, acquire maps, information, and connections. Eventually he would find a place where House Armon could rebuild and live in safety, and he wanted to find it and have it ready so that when his parents finally awoke, they would see their dream fulfilled.
But for now, the dream must wait.

One thing he has learned since taking charge of the people of House Armon is that he still must learn to become the leader that they need and deserve. Of course he wont lead them alone, but he still has a long way to go before he can be deemed ready to lead the house.

References

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