Djedi Akhmis



Djedi Akhmis

Physical Information
Large Metropolis City Centered around and rests on both sides of the intersection of the Baal-Duru and the Baal-Asha rivers. The Palace Khastan. Temple of the gods. The Baal-Duru-Asha River.
Societal Information
Undead Monarchy Akhmi, Common Tongue.
Economic & Military Information
Walls, Watch towers, Standing Military, Natural topography Crafted arts, clothing, goods. Food, supplies. Fresh water. Trade goods. Weapons, armor. Building tools, materials. Religious components
OOC Info


Only briefest mention of this city remains in obscure letters and scrolls held by kalitian clerics. It is said the city and its king were cursed by the gods, and thus buried within their own city, man woman and child for their blasphemy, the crime itself struck from all records. But that city where a vast civilization lived, is also the city where they died... after being buried alive.

Djedi Akhmis is a sprawling city only recently reclaimed from the sands of the desert. It was once a grand and prosperous city, ages upon ages ago. But now it has fallen into ruin from being buried under the sands of time for many centuries. This city is said to even predate the fall of the Forbidden City.

It is a bastion to a strange people. Travelers who have gone there claim that it might even be inhabited by the original people of Djedi Akhmis.

Overview

Demographic

Nobody who comes to visit ever stays long, unless they are brave enough and looking for a place to hide where nobody would dare go to search.
This city is likened to a city of the dead, though nobody can discern whether its inhabitants are actually dead or not. Every man, woman, and child is covered head to toe in burial wrappings, no part of their bodies is visible in even the slightest way, indeed nobody who has seen them can tell how they can even see, when even their eyes are invisible behind their wrappings.

The People of Djedi Akhmis walk, talk, and go about life in this city as if nothing at all were strange about their mummified appearance, it is simply their custom. They go about their business like white ghosts of a past civilization, styled after the mummies that fill their tombs.
Underneath the wrappings it is difficult to discern if they are all human, but some smaller sized ones seem to indicate that dwarves and halflings and gnomes may be included among their demographic, as well as the possibility of elves and orcs based on the visible physical attributes alone.

Aside from their wrappings they are dressed in ornate linins and bronze jewelry, decorating themselves over the wrappings as if the mummification is in fact their skin.
proxy.php

Travelers, traders, merchants, and strangers are all welcomed in the city, anyone willing to endure the strangeness of the city is welcomed and business can proceed as normal. However, laws in this land are strict and apply to all within their borders. And the laws are enforced by Akhmisian guards, defined by their weapons and armor over their wrappings.
Removing the wrappings of a citizen is illegal, and punishable by death.

Undead:
In spite of the questions and theories this city is in fact inhabited by the undead, though not undead in the traditional sense. The people that walk the streets are indeed the people that originally lived in it before it was lost to the sands. Due to their unique nature and resurrection, they are forced to remain covered in burial wrappings, as well as the herbs and rites that accompanied their living burial.

However, they do not move nor act like the undead, they do not shuffle around lifelessly as normal mummies would, their voices are not slurred or broken from desiccated lungs or vocal cords. But even so, if one were to remove the wrappings of one of these people they would find a mummified corpse underneath.

Designation

Djedi Akhmis is a trade city, even though it has only recently been rediscovered. The inhabitants wasted no time in sending out caravans and messengers to the nearest cities and villages, making their presence known and establishing trade routs.
They trade many goods, such as hand crafted art pieces, food, fresh water, traveling supplies, as well as a healthy arms and armor trade.

Alongside their trade they have farms that are kept alive by the rivers. From these farms they can grow food which is either stored or traded. Fishing is also a large source of economy for the city and its people.
This city also has a strong religious presence, forming a sort of mecca for pilgrims to come worship at their temples, bringing in further profit to the city.
proxy.php

Description

The city is made up of brick houses made from mud and papyrus reeds. They usually have flat roofs that have access to them from the inside. They have deep basements and cellars made for storing perishable goods. They range from single to three story buildings for any purpose, from private and public residence to public inns and clubs.
proxy.php
At regular intervals in the city fountains and pools of fresh water are built and maintained. These are made for families to collect water from, and also for travelers to be refreshed as well.
There is much in the way of accommodations for outsiders.
But one consistent feature of this city is it seems to still be under construction and restoration from its ages of slumber in the sand. Some parts of the city remain uninhabited due to the slow progress of the cities continued excavation.

Points of Interest

The Palace Khastan: This place is built almost like a massive Mausoleum with winding halls, labyrinthian dungeons, grand halls, and massive chambers. Once filled with sand it has now been scrubbed and cleaned to perfection by loyal servants. This palace also served as a tomb for the king and his close followers after his death when he was cursed by the gods. Though now, in the deepest dungeon where he was buried and imprisoned, his coffin now lays empty.

The temple of the gods: Its a massive construct rivaled only by the palace in grandness. It's a building devoted to The Annunaki Pantheon, The namesake of the pantheon comes from its chief deity, Annuk. Including Annuk, there are nine major figures in the Annunaki Pantheon: six “benevolent” deities said to reside in the Astral Valley alongside Annuk, and three malevolent deities banished to the Pit of the Earth for daring to defy Annuk. Much like the sheikhs of Amol-Kalit, there are an impossible amount of minor entities within the Annunaki Pantheon. Hundreds of smaller cults devoted to them can be found throughout the city, worshiping anything from ancestor spirits, demigods, mortal heroes, and so forth. The temple is richly decorated in glass, bronze gilding and colored tapestries.

The Baal-Duru-Asha River: The great lake that is formed by the joining of the two rivers, Baal-Duru and Baal-Asha. This is the lifeblood of Djedi Akhmis. It's fish and sea life are a major staple of the city, sparing their livestock to allow richer quality and more quantity for times of struggle. The river is also a major thoroughfare through the city, allowing for large ships to pass through for trade or travel. Many celebrations and holidays are also held on the surface of the lake, where the people build floats which they tie together in the middle of the lake to come together on joyous occasion.

History

This beautiful metropolis civilization rested in the western portion of the Amol-Kalit Desert. It was centered around the intersection of two rivers, the Baal-Duru and the Baal-Asha. Water was the lifeblood of their capital city, but a blood that flowed with good regularity, and if this lifeblood ever became scarce there was always good trade to make sure nobody was left wanting.
The city was prosperous, and back in its glory it was more than a trade city, but the center of a civilization. It conquered and made peace with the kingdoms around it and grew further in wealth and prosperity.

The kings were seen as gods, on par with the pantheons, the heads of the priesthood, the man-god that alone had the power to rule their lands.
This was sometimes thought to be superstition set up by the religious and zealous, but even the most shrewd of critics couldn't deny that the kings of this land were blessed in some way.

The history of this nation remained unchanged for nearly a thousand years, until the reign of King Kalia Oro Khastan. While some kings were called gods and then died like mortal men, this king actually strove to reach that height. It is said that because of this goal the gods cursed the king and all of his people who followed him, having the entire civilization buried in their own city, in their own homes. Mummified and forced alive into coffins. The entire city turned into one single tomb.

Ages past and the sands covered the city, where nothing stirred all that time. But only when the winds blew the sands away one last time did something change. The city had passed out of memory entirely, so the people of the surrounding kingdoms were surprised to suddenly be receiving strange messengers and trade caravans from a city that these strange mummified people were trying to settle and rebuild.
These kingdoms agreed to send trade and supplies out of intrigue than anything else.
WIP

Background

WIP

Lore

WIP

This page has been seen 1,234 times.

Recent Activity

Icon Legend

  • Normal page
  • Color code

    • Content has new updates
    • Content has no updates

Share This Page