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BOOLEY'S MILL
SKAGG VALLEY
SOMEWHERE IN ARETHIL
The town of Booley's Mill was hosting a unique race. Ledhros had no idea who'd paid the town what to make this happen.
A veritable cornucopia of disparate beings — shapeshifters, winged things, magicians stretching hamstrings — waited at the starting line. Some rode steeds of various kinds; others drove carriages, even chariots. Suffice it to say this race was not standardized. All that mattered was the ability to stay on the racecourse while going very, very fast.
Honestly, Ledhros didn't like his chances. Oh, he'd eaten a stupid amount of fresh bacon while employing mimicry, and now looked more like a giant boar than a half-elf mercenary. He could reach and hold a serious pace in this form. But these...people...looked downright intimidating.
A magical fire burned red. In moments, it would burn green. Then everyone and everything would start blitzing southeast, along the river or through the hills, toward the finish line: the shore of Skagg Lake.
THE RULES:
SKAGG VALLEY
SOMEWHERE IN ARETHIL
The town of Booley's Mill was hosting a unique race. Ledhros had no idea who'd paid the town what to make this happen.
A veritable cornucopia of disparate beings — shapeshifters, winged things, magicians stretching hamstrings — waited at the starting line. Some rode steeds of various kinds; others drove carriages, even chariots. Suffice it to say this race was not standardized. All that mattered was the ability to stay on the racecourse while going very, very fast.
Honestly, Ledhros didn't like his chances. Oh, he'd eaten a stupid amount of fresh bacon while employing mimicry, and now looked more like a giant boar than a half-elf mercenary. He could reach and hold a serious pace in this form. But these...people...looked downright intimidating.
A magical fire burned red. In moments, it would burn green. Then everyone and everything would start blitzing southeast, along the river or through the hills, toward the finish line: the shore of Skagg Lake.
THE RULES:
- Take whatever marked route you like, just stay on the paths and don't skip any bonfires.
- Roll a d20 at each bonfire you pass, one roll per posr. Post the results here and note what bonfire you're passing.
- Roll a 1: Cataclysm. You're out of the race. Write that as you see fit, anything from 'eaten by dragons' to 'distracted by tavern maids' to 'sabotaged by pixies.'
- Roll a 20: Magical protection. Write that as you see fit. On your next round, if you roll a 1, you can re-roll.
- Roll a 7: Sabotage. You can sabotage another player by giving them -1 to their next roll. Yes, that means a 2 becomes a 1 and they would leave the race. Yes, that means their 20 would become a 19 and they would lose their burst of magical protection. Write the sabotage as you see fit — building a trap, casting a curse, whatever — just don't 'call the hit'/write them taking damage etc.
- The winner is whoever reaches Skagg Lake with the highest total (the sum of all their rolls).
- Bonfires can't be repeated.
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