Zasz WIP

Zasz (WIP)

Biographical information
Vel Anir 28 (Undead) Unknown
Physical description
Giant (Undead) Male 8'0 Bald Red
Political information
Necromancer, Death Knight, Blackguard
Out-of-character information
Sir Nathaniel

A powerful necromancer, fallen paladin and previously a member of the Knights of Anatheum.

Appearance

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Appearance


Even before becoming one of the living dead, Zasz was a giant of a man standing at a mighty eight feet even in height and weighing around three hundred pounds of solid muscle, now having red eyes and no hair. Previously his eyes were blue and he had a full head of black hair.

His skin is pallid and blue from necrosis, with some noting this gives him a strong resemblance to a rotten, diseased corpse; utterly devoid of any trace of humanity.

In battle, he wears a suit of unholy mail that covers him from neck to toe, edged in black and red, its textures rusted and scarred from many past battles. Some note that it seems to writhe and even move with him as though it is a skin of flesh and metal combined.

Skills and Abilities


Zasz is primarily a death knight first and foremost; his martial skills taking precedence compared to his knowledge of the dark arts. A foul parody of the time he spent as a paladin of the Knights of Anathaeum, nearly equal to the likes of Nathaniel Jameson in fighting skill, his weapon of choice is a mace that he wields with surprising alacrity despite his rotten appearance.

Zasz is possessed of immense, indeed inhuman strength, able to easily crush a man with one swing of his mace. Jameson notes that during his past bouts he was unable to best the death knight in a contest of strength. Only by using his Blessing of Might was he able to best his adversary.

Monstrous strength aside, Zasz's greatest attribute in combat is his sheer resilience and resistance to pain. Even without his armor, he feels little and can bounce back from even grievous injuries with surprising speed.

Because of this, Zasz has little regard for defense - rarely blocking or parrying and relying on his herculean toughness to weather enemy attacks.

Although he is primarily a physical fighter, Zasz has great knowledge of black magic - able to cast terrible curses, dark spells and raise the dead with a word and a gesture. Far from just simple zombies or wights, Zasz prefers to summon bound spirits; souls of the damned that are bound to his will and can attack opponents with ghostly claws and blades. Some of his other repertoire of spells are lightning bolt, unholy aura, dispel lesser magic and detect good.

Once a day, Zasz also has the power to cast Meteor Storm, Smite Good and Dispel Sanctuary.

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