Szraezr, Naga Warlord

Szraezr, Naga Warlord

Biographical information
Island of Nagai 38 Tidebreak Fortress, Nagai
Physical description
Naga Male 19ft from head to tail, 8ft in a standing position Heavily muscled Sharp fins and mebranes Golden Green and Tan Scales
Political information
Naga Warlord
Out-of-character information
Vocenae World of Warcraft Trading Card Game
Born as one of numerous offspring of the Naga Warlord Hraegr, Szraezr was eventually chosen as his father's heir to Tidebreak Fortress and his father's warrior forces. Confronted with the typical short life of the Naga and desire for a lasting legacy, Szraezr has made a deal with an ancient being in exchange for a longer life and glory.

Appearance

Like all Naga, Szraezr has a large, tough and scaled body that is half humanoid, half serpent. He possesses fang-filled mouth and two golden eyes, and most importantly, two powerful arms and a long serpentine lower body. Sharp, toxin filled fins line his back and protect the membranes that serve as his ears. Four semi-prehensile tendrils hang from his lower law.

Skills and Abilities

Increidble strength, superior swimming ability, the ability to see in the dark, breathing underwater as well as on land. Highly skilled warrior and leader of his clan. He is very intelligent, and can understand and speak the common trade language of the Landwellers. He also possesses a enchanted trident, capable of controlling water, bursts of speed, and electrifying foes.

Personality

Tough and ruthless, but also curious and capable of thinking outside of Naga tradition. Fears being forgotten more than death.

Biography & Lore

Born on the Island of Nagai, the homeland of the Naga race, Szraezr was one of a large clutch of offspring sired by the fierce warlord, Hraegr, of the Tidebreak clan. Through a viscious and bloody Clutchhood (childhood to Landwelling races) that saw him pitted against his own clutch-brothers and many other challengers, Szraezr eventually proved himself as a worthy heir to his father's throne. One day, his father promised, if he was strong enough, Szraezr would command the entire clan from the towering, fortified seamount off the coast of Nagai, the Tidebreak Fortress, and all of the sea surrounding it. It was Szraezr's destiny as heir.

The following years, however, were not one of peace and luxury. Naga culture is a brutal and violent one filled with conflict; even a warlord is not safe from challenges from within the clan, and clans are constantly beset upon by others. A Naga cannot be weak, for to be weak is to be devoured by the strong, and Szraezr spent most of his adolescent years with his father learning the intricacies of warfare among the clans. The heir of the Tidebreak forged a name for himself as a skilled warrior in the constant battle defending their territory from rival clans and taking territory in return. He had his choice of Pod-Breeders (wives for the sake of bearing young) and a (mostly) respected place at his father's war council. Among the Naga of his age, and even some that were his elder, Szraezr had few equals.

Learning of the Landwellers.


Two years before Hraegr's death, the warlord and Szraezr, along with a Thresh (squad) of low ranking Naga troops to what the young heir to a miserable patch of semi-submerged land, filled with primitive yet dangerous reptillians, countless insects, and scattered pockets of strange two-legged creatures his father called 'Landwellers'. These strange creatures, some thin and fair, others stocky and short while others still were a hideous mixture of the two...along with other two-legged abominations that varied in size, strength and appearance. But they all died the same when they were set upon by the Naga warband; bloody and flailing as they sank into the muddy waters of this 'Bayou Garramarisma'. But yet his father claimed that these weaklings came empires built across great expanses of dirt and rock, some of which pierced the sky above. And that these empires could unite and easily destroy the Naga race if they so desired.

But these creatures had a weakness for gold and an aversion to the great sea that the Naga called home, only able to travel across the waves in great wooden buildings called 'ships'. The idea of such weak creatures that died so easily and could do so little being a threat to any Naga was laughable to Szraezr, but it was the 'technology' of these Landwellers that made them a threat to the Naga, who were horribly behind. Their 'ships' were made of dense wood, impervious to the harpoons, lances and blades of the Naga, and their empires consisted of huge cities made of stone, deep in strange, dry wildernesses, in the freezing, distant reaches, and even, somehow, beneath the ground itself! They could wear strange gleaming shells that resisted Naga blades, and wielded weapons that did not break and were sharper than any edge the Naga could craft. They could even strike from a distance with small, thin yet highly deadly weapons fired from curved wood that could pierce a Naga hide better than any balde!. And while the Naga the were constantly breeding, constantly growing, their numbers were kept in check by the warfare between clans and the sheer size of the Great Sea. The Landwellers were what Szraezr's father called 'civilized', and somehow controlled the entire dry world, and Hraegr desired the strength of these beings in order to one day conquer them.

That desire turned out to be why the warlord and his heir had come to such a forsaken pool of water; somewhere deep within the swamp there was someone that could grant the Naga, specifically Hraegr, the strength they needed to truly fight the Landwellers. They only had to find it by scouring the Bayou Garramarisma, following any clues from anyone unfortunate enough to cross their path. It was a long, bloody affair that lasted longer than his father had intended, but eventually the Thresh had found their way. At the heart of the swamp there was a temple that had been almost entirely forgotten by the world and within it, a being of immense power in the form of a decrepit looking old woman that could barely move or speak beyond a whisper. But even ignorant to magic as he was, the heir of the Tidebreak clan could feel that this pathetic looking creature, hunched between the thick roots of the mangrove trees, was anything but. Szraezr was told to wait on the crumbling steps of the 'temple', while their Thresh were ordered to stand guard on the temple's perimeter; four barely visible pillars of stone that had been almost entirely submerged. Hraegr followed the woman inside...And Szraezr was left alone in the night, eventually succumbing to a strange fatigue that saw him curling up in the roots of one of the mangroves that were claiming the temple as their own.

The next day, the young Naga was awoken by his father,, who was now larger, perhaps even stronger than he ever was...And so was Szraezr. Strength flowed through the Tidebreak heir's body, but the warlord offered his son no explanations beyond 'we have been given the strength to crush the Landwellers' before they set off for Nagai, and home. As they left the temple grounds, the four members of their Thresh had been reduced to nothing but stiff cartilage frozen in poses of sheer agony, while what was left of their bodies were pooled on the stone surfaces of the pillars in piles of rotting, insect infested meat. Hraegr told his son that they were 'a necessary sacrifice for a greater purpose of all Naga', and spoke nothing else of his encounter with the temple's inhabitant. The journey back was subdued, father nor son speaking much to each other, and leaving Szraezr to wonder just what had happened, but he felt a newfound appreciation for the power, this 'technology' of the Landwellers.

Return to Tidebreak Fortress


References

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