Sycamore character

Sycamore

Biographical information
Crobhear Lake One hundred twenties Vagabond
Physical description
Elf Male 6' 170lbs Black Green Pale
Political information
Mercenary
Out-of-character information
Toska 2023/12/07 anndr

shanty overlooking the lake; a woman pale and stricken; crimson tears dribbling into the shallows. a babe’s first breath above its mother's quim; eyes wide, it wailed. only silence paid answer. quivering, trillowing off to whimpers, the cries stuttered to resignation and it drank in the world.

Appearance


Sycamore wears the form of an elf, all lithe sinew and skin pulled tight from near constant exertion. For his height, he boasts middling strength evidenced by his build. He is packed for endurance and flexibility, traits well used on the roads and forests he frequents. The ranger carries an easy smile on pale, thin lips, and green eyes set high on hollow cheeks. His hair runs long and black, often partially shaved or tied back from his face.

The wireframe of him is pocked with scarring. Old stitchwork, the occasional jagged edge and puckered rise of flesh. Tattoos cover some, traveler’s ink etching black his ribs and stomach with other runic designs that crawl over his hips and lower back in red and verdant hues.

Skills and Abilities

  • Combat - unarmed (talented)
  • Literacy - Common, Elvish (average)
  • Knowledge - geography, history (adept)
  • Knowledge - magic, theology (poor)
  • Marksmanship - bows, crossbows (expert)
  • Speechcraft - bluff, deceit, diplomacy, intimidation (adept)
  • Swordsmanship - daggers, short swords (expert)
  • Swordsmanship - long swords, polearms (talented)
  • Survival - herblore, hunting, tracking (talented)
  • Utility - cooking, horseback riding, navigation, sleight of hand, stealth (talented)
    etc. to varying extents

Personality


Talkative, even verbose, Sycamore is gifted of an easy manner and ready sarcasm. He is taken to avoidance when approached with serious matters, often a poor listener. Little ties the ranger down. He carries few possessions, spends what coin he gains freely, and rarely plans beyond the next night's meal. Interpersonally, he nurtured few lasting relationships over the course of his life. The vulnerability of it is a great discomfort to him. In most cases he leaves before such attachments form, a phantom in the night even if it means forsaking what possessions he had.

Biography & Lore


To track the odd century of life Sycamore lived would require more in the way of words than he has capacity to give. By his admission he has: lived, loved, lost, hunted, squandered, sailed, sung, killed, and cooked wherever the wind tasted best.

Brought up in a nomadic lifestyle, he left to see the world alone before his twentieth autumn. He held no great love for his people, and less for what they eked together as an existence. Ironic, then, that he mirrors such behaviors now, living tongue by cheek on the morrow's heel, never a care for building to a more secure future. Weaned on the ever-narrow noose of contempt, a young Sycamore set out to make a hero of himself. He yearned for more, and for a time he managed to find it.

Journeying across the Spine honed him. He learned to track and butcher wild prey over a wider area than previously experienced. He felt the roll of the land, how the foothills differed from the valleys; how the peaks held dangers beyond his boastful ambitions. For years, he walked the length of the range, student to its elegant ways. He met many travelers, traded stories, and heard the names of places that lived only in the footnotes of his maps.

Eventually, he made inroads to civilization. Find himself in towns and hamlets and cities, he marveled at them and lingered for a time. He found a passion in scholastic pursuits, but swiftly came to the realization that coin slicked the world's wheels. Options were otherwise limited, so he took to the trades -- mining and lumberyards suited him poorly, and he lacked the knack for artisan crafts, the strength and patience for blacksmithing.

As any sensible person might conclude, thievery offered the straightest path to funding his pursuits. He picked the pockets of petty people, filled his own with copper and gold, and came a'cropper more oft than not. Several towns had lasting warrants for his arrest, with some even willing to offer small bounties for the privilege. Still, there were always new cities to visit, new roads to walk.

In his years of long labor, he came to sail the strait Allir. Rode rivercraft with bandits, took up horse thieving in the recesses of the Reach. He even signed on with a town's armsmen for a term. That led him to a greater insight: mercenary work suited him best. Thievery left a sour twang on the tongue after all.

Thus has he traveled. As ever, when he grew canny and thought himself wise, he left; shouldered his packs, slipped out the back with only his memories for company. Such is the vagabond's creed. Sycamore contents himself with it.

References

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