Raziel Shirai
"Now thou art Raziel Shirai, for thy purpose shall be to uncover the mysteries of thy being and sing them to the world."
Personality
A quiet but forceful presence, with a deeply inquisitive and thoughtful nature, Raziel keeps both his friends and enemies guessing. While his radiant presence certainly inspires awe in the weak-hearted (OOC note: commoner NPCs), he knows those more hardened folk (OOC note: PCs and major NPCs) will interpret his nature in their own way.
Skills and Abilities
Flight: Gifted with three pairs of white feathered wings, Raziel is capable of flight at high speeds with decent maneuverability. Due to his hollow bones, however, his resilience is hampered somewhat, and the wings impede his mobility in grounded combat (not to mention being big and obvious).
Combat: Raziel's best weapon is a bow, though he can use a sword (albeit not all too well). He is most effective when he can fly and attack from the air at a distance.
Healing Touch: Raziel's touch can channel his energy to heal wounds. This has an energy cost appropriate for a similarly effective spell.
Celestial Magic: Raziel can cause minor effects such as blasts of light, gusts of wind, and loud or spectacular displays of sound and radiance. With more focus and greater energy expenditure, he can empower his allies with protective light and increased strength or speed, weaken his enemies with fatigue or temporary blindness, and even call forth pillars of radiant flame to smite his foes (a taxing spell to cast, so he generally saves this for the bigger fish in the pond).
Radiant Aura: Raziel's presence is almost supernaturally inspiring. Allies near him while he has this ability active are more resilient and have higher morale, allowing them to shake off minor mental attacks and attempts at mind control. Exerting this aura will drain Raziel of energy over time.
Combat: Raziel's best weapon is a bow, though he can use a sword (albeit not all too well). He is most effective when he can fly and attack from the air at a distance.
Healing Touch: Raziel's touch can channel his energy to heal wounds. This has an energy cost appropriate for a similarly effective spell.
Celestial Magic: Raziel can cause minor effects such as blasts of light, gusts of wind, and loud or spectacular displays of sound and radiance. With more focus and greater energy expenditure, he can empower his allies with protective light and increased strength or speed, weaken his enemies with fatigue or temporary blindness, and even call forth pillars of radiant flame to smite his foes (a taxing spell to cast, so he generally saves this for the bigger fish in the pond).
Radiant Aura: Raziel's presence is almost supernaturally inspiring. Allies near him while he has this ability active are more resilient and have higher morale, allowing them to shake off minor mental attacks and attempts at mind control. Exerting this aura will drain Raziel of energy over time.