WIP Much to be done
Diablo 3 Art.
Built like an oak tree, the hill giant is clad in a mix of furs and crude scavenged armour. A glorious mane of red hair is kept in check by rough braids. A tooth necklace wards off spirit enemies but Ragna prefers to put her main trust in her weapons.
Skills and Abilities
Ragna Smash! Ragna’s main talent is for smashing things, whether that be foes or palisade walls. Her bulk means she doesn’t have to be a particularly skillful fighter as most of her blows only have to hit once.
I could eat a horse... Ragna is possessed of a prodigious appetite, the sort that ogres, trolls, dragons, and other beasts have. Her mood fluctuates according to it. She can be almost pleasant when full.
Jotun. Ragna's kind are contemptuous of the weakness of smallfolk. She can withstand mortal wounds, survive blizzards, and run twenty miles ready to fight a battle at the end of it. Their prowess can seem godlike to lesser mortals.
Fee fi fo fum. Most right minded people generally don't wait to see if the towering giant approaching their village is friendly or not. Giants are an unwelcome sight in most civilised lands and liable to have people flee screaming or attack with spears and bows.
It's a small world after all. Ragna won't fit inside most structures. She can't make use of standard weapons or armour since it's designed for smallfolk. She either has to improvise or have items custom made.
More to come...