Mistress Zelyndra Baeoryth

Mistress Zelyndra Baeoryth

Biographical information
Zar'Ahal 125 Traveling
Physical description
Drow (Altered) Female 5'9"/175cm looks well over 350lbs/160kg, actually only weighs less then 5lbs/2kg White Vibrant Violet Black with deep indigo undertones in the right lighting
Political information
Matron of House Baeoryth
Out-of-character information
Link the source of your character's image (use a reverse google image search if you are stuck)

Difficult to summarize the many unusual details about this drowess, this Matron Mistress... Best just take your time to read about her if you have the time... Or interact with her and find out...























Appearance

Taller than most drow, she stands 5'9"/175cm tall, and by the looks of her size, perhaps easily as big as 3 average sized drow, looks like she weighs well over 350lbs/160kg. She's very soft, plush, voluptuous, a combination of hourglass and pear shaped, her lower half a bit bigger than her upper half. Her curves are exquisite, symmetrical, perfect. No disproportionate lumpiness or anything of the sort. Each curve smooth and flowing from one to the next, in a pleasingly very rounded, plump soft physique. Despite her silky smooth movements, her lack of muscle is obvious as, in addition to there being no muscle lines anywhere to be seen, she jiggles very easily, her rear most of all. Speaking of which, she is very plush and soft all over, her rear the largest, softest, squishiest, jiggliest, and proportionally lightest part of her, followed closely by her hips and thighs, followed closely by her belly and bosom, followed closely by her back and arms. Her face and neck are soft, but not fat, her jaw line soft with a hint of roundness, but no double chins or anything of the sort, just soft, smooth and flawless. Her brilliant white hair is much like the rest of her, thick, plush, soft, and it flows to where her back meets her bottom. Her skin is jet black with a subtle deep indigo undertone, noticeable in certain lighting. Her eyes are a vibrant violet, a rich color, and full of life. She can be very expressive when she wants to be, just with a look. She has much charisma and presence, and even though she is very large, she is incredibly lovely and beautiful by most counts, very pleasingly shaped, exotic and enticing with her softness. Clearly her physique is made for pleasure (perhaps even seemingly made of pleasure), not labor of any kind, or any sort of brute force fighting. Despite her size, her bone structure is very small, too small to build any strength or muscle on, and she is almost all fat. This alone would make her much lighter than her appearance would suggest, however her unusual nature goes far beyond that.

She has been altered through experimental drow magic in an effort to make the original House Baeoryth more powerful. Her mother, the former Matron, had some magic done to her in gestation to infuse her with the elemental powers of air. It didn't go quite as planned, but she did get some benefits and in time, she became quite powerful, though perhaps in an unexpected way. She has limited magical abilities, but it altered her structure to be more delicate and very light. She looks like she weighs much more than 350lbs/160kg, but actually weighs less than 5lbs/2kg. She doesn't really eat as much as one might expect of a person of her size, because there really isn't much to her other than fluff. She needs to eat enough for nourishment, but that leaves her with a surplus because she also needs to not exert herself too much to minimize fatigue. When she has the means, she does indulge herself sometimes, thoroughly enjoying the lavish lifestyle she has been accustomed to, and in many ways needs, but it really doesn't make a difference in her physique. Add to the fact that the elemental air magic that infuses the core of her being, made her more expansive and much, much lighter than she looks. Thus, no matter the situation, she is never going to be anything other than who and what she is.

Without any muscle or any significant weight, one might think she'd be in a bad way in combat. But she is incredibly nimble, and flexible, she could easily be a contortionist if she wanted to be. Even though it is easy to grab a handhold of her because she is so soft everywhere, that same squishy softness makes it difficult to know exactly where one is trying to grab her when fighting. This feature, combined with her flexibility makes her able to escape grapples, where her utter lack of strength would otherwise be a problem. Her fighting style is dexterity based, for weapon use and damage. She is an expert at using an opponent's strength against them. She can move herself nimbly enough, but not much else, and her endurance for most physical activities is quite limited. She actually does better when fighting, because she uses her opponent's strength to move her light, fluffy self into advantageous positions, always a step ahead and outflanking them.

She can still get fatigued if she fights too long, and without being able to wear much of anything, let alone armor, she needs to be careful in pacing herself. If she starts slowing down too much she can get hit more easily. If she can avoid fatigue, fighting her is like fighting a mirage of wind and shadow. With a flick of the wrist, she can take down mighty opponents, because she uses their own strength against them, and with her dexterity can focus her own subsequent attacks with great precision to strike vulnerable areas. She's like a rogue/swashbuckler style, less flamboyant, but intimidating with the effortlessness wherewith she seems to beat her opponents.

Her voice is naturally arrogant, aristocratic, classy, and sultry. Despite her arrogance, or perhaps with her charisma and force of personality, because of it, her voice is very pleasing regardless of tone or expression. Her tone of voice can be very expressive, one never wants to gain the ire of a Mistress! But even with such an expression, the sound itself is pleasing. It is much more pleasing to the mood and ambiance, if she is pleased herself, of course. She often uses terms such as dear, or darling, which adds to the aristocratic tone. The way she uses those terms is always for a certain propriety's sake, to set others at ease and keep the peace if possible, but depending on the tone can denote her feelings about the individual in question in that moment. With her physique, voice, and attire, she is clearly one that both expects and needs much pampering and a posh, lavish lifestyle, enjoying the finer things in life, as a proper Mistress should from how she thinks... However, at the moment, she lacks such pampering and lavishness... Being exiled and on one's own can do that.






Skills and Abilities

SKILLS/ABILITIES:
Basic Rogue Skills: Disarming Traps, Picking Locks, Stealth, Tumbling (even through combat areas)

Extreme charisma: With her good looks, exotic and enticing physique, personal magnetism, and presence, she can be very persuasive, and has skills of diplomacy and negotiation, along with bluffing and intimidation. Bluff and intimidation can be used in combat too, for feints and such.

Dexterity based fighting style: Using her unusual quickness and surprising lightness to use an opponent's strength against them, to move herself into advantageous positions for both offense and defense. Ability to fight with two weapons, and she can use her dexterity for attack and damage with them.

Wind Strike: She can make a weapon strike without the momentum and strength of an opponent. As with all her magic abilities, this is also limited, using magic and therefore too much risks stamina loss for prolonged use. It gives her help to make a first strike or several strikes when needed

Elemental Air Magic: She can produce a breeze whenever she wishes; a gust of wind, needing to rest a bit in order to do so again; she can cause herself and some others to turn into wind and travel that way much faster than normal, and she can produce a whirlwind, and has to rest for a while to use those abilities again; she is immune to wind effects magical and natural at her discretion (Keeps her from being blown away, since she is so light, but can also work to her advantage if the wind is favorable to her situation in the moment)

Drow Magical Abilities: She can detect magical auras; she can levitate and dispel magical effects, but needs to rest in order to use them again

Drow Traits: She can see in total darkness, has heightened senses of perception, is resistant to charms and can't be put to sleep by magical means, she only requires half the rest that humans do, Inherent Magic - At her discretion, she can produce balls of light and move them where she wants them or have them coalesce; She can make a fiery aura of light around a creature making them easier to hit, and she can cast a sphere of magical darkness, impenetrable even to others who can see in the dark, and impervious to light natural or magical, both abilities require her to rest before she can use them again; Drow are often trained in certain weapons as such she is capable with with shortswords, rapiers, and hand crossbows (See below for drow drawbacks)

WEAKNESSES/LIMITATIONS:
Severe lack of Strength: Unable to manage most things herself needing much help/taken care of, can only use light weapons, and can't manage armor (only wears a haramaki for armor), even clothing is minimal

Fatigue: While she can fight very effectively, using an opponent's strength to help her, she can get fatigued in prolonged combat, and without armor this can make her vulnerable to getting hit if she gets fatigued as she slows down; Also her magic uses stamina, so it is important for her to conserve this otherwise it drains her faster, and requires her to rest, which adds to her need to avoid exertion, adding to her need of being cared for

Drow Drawbacks: As typical of drow, she has visual vulnerability to sunlight, making it more difficult to attack or clearly perceive things if she, or whatever she is dealing with, is in direct sunlight

EQUIPMENT:
2 rapiers - one on each hip and each rapier has a special addition attached to help keep her from losing her grip on the weapons, Haramaki - a very light piece of armor (only 1lb) around her midriff, belt pouch, miniature personal cleansing stone (a proper Mistress must keep clean, especially if she has nobody to take care of her!)

Personality

Arrogant, though not in an unpleasant way. In fact, her arrogance doesn't put people off at all. Instead it makes others feel special, feel important that one of such exotic beauty and status as herself would even acknowledge someone else's existence, let alone address them directly. As such, she has a natural way of favorably drawing others to herself and would much rather win people to her side than fight. Anyone can try and fight, but true power is to win a heart and mind to one's side. And even then, not with trickery or force, either of which could fail and result in backlash or betrayal. Thus, she tries not to fight as much as possible, only doing so if there is no other option. She thinks that she is superior because she is drow and a female. She even considers herself to be superior to other female drow, because she intends to rule in a better way than her self destructive people. Granted she is trying to figure out just what that will be, but the fact that she intends this very seriously makes her superior in her eyes. She will show everyone what proper drow rule is, well that is her determined intent at least. For her, her purpose, what she believes is her destiny, she must succeed, where the rest of her kind have self destructed. She thinks she should be in charge because she is both innately better than others and because she will use her superiority and innate authority as a drowess, as a Mistress, to make the lives of those under her, better. Not that she has to make every decision, as some situations are beyond her expertise and she will readily admit this, but she believes that everyone should answer to her. If someone has a better idea than she does, she will go with their idea, and credit herself for recognizing that idea as good and having the wisdom to go with their idea. She will also credit them for having the idea, but she'll still see herself as above them, exercising the authority to carry out that idea.

She is also not at all above using her attractiveness if necessary, to get what she wants, as she views that as simply being one of many assets she has to exert her authority as what she believes is her innate right as a drowess, a Mistress to rule rightly, influencing others for their own good, or to serve her own pleasures, or both. If matters of her own pleasures would obviously harm someone, or be against their will, she would not do such things as that would not be of benefit for them. She will also grant her underlings special time to enjoy her pleasures if they wish it, thinking it proper to reward them and/or secure loyalty, thinking she is bestowing a kindness on them giving out her intimate 'favors'. If she finds someone that she would actually care for, they would get first priority, and her heart, but otherwise she would still do as her drow upbringing taught her what is proper and expected for a Matron Mistress. She sort of sees herself as a proper queen, a Mistress meant to rule over others for both their benefit and her own. If someone rejects her authority, she considers them confused and lost, that they just don't know any better. She will still try to treat them right, so that hopefully they someday see the light and decide to serve under her authority, of course for their own benefit.

She actually intends good... And even deep down is as soft of heart as she is of body. But at the present time in her development, she is not able to articulate that well, with her drow background and the cultural brainwashing thereof has made that aspect of herself difficult to express. In fact, the idea of her being good, of wanting better for herself, and others, through her authority of course, has developed over time as she has seen the advantage of treating her slaves well, at least better than the rest of her kind did. Yes that is a VERY low bar, but for her, as she has gone on and continues to go on, that bar is raising, pretty fast. It is starting to dawn on her that willing service is much better, and only proper, if it is willing service, not forced. And this goodness that is growing in her has developed much more firmly in recent events, with the self destructiveness and infighting of her people displayed in the elimination of her own former house. This only opened her eyes further to the futility of the efforts of her drow kin as a society to accomplish anything of a lasting legacy, and has led to her rejection of that society that has rejected her. Knowing that she is dependent on others, she intends to treat all those under her authority as properly (meaning good) as she can. She knows that her well being is directly connected to theirs. If those in under her, in her house, are not thriving, then she is not being the proper Matron Mistress she has set out to be. Thus the well being of the members of her house, every servant, is vital to her success in proving her rule as a Matron Mistress. The better she treats them, the better it is for them, the more loyal they will be to her, and thus the better they will be able to take care of her and perform their duties for her house, some day. The new House Baeoryth. And she needs a lot of help!

Biography & Lore

Mistress Zelyndra Baeoryth was the 7th daughter of the Matron, and as mentioned above, experimented on with elemental air magic. When she was born, she seemed too weak at first, but because they experimented on her and sometimes it takes time for magic to manifest, they let her live. Her magic abilities would be potent, but limited. She has other abilities, unusual dexterity, and a charisma and presence, exotic exquisite beauty augmented by her size and softness, and ingenuity. Being so weak, and relying on slaves and underlings to do things, she began to create her own fighting force to protect herself, and worked on her own assets as shown above, given martial training as most in her position in her house would have been. Altogether she began to gain too much influence in her house. Added to this, because she relied on others, she didn't kill them like others did, and finding them useful at least, she found Maelfazen the shadowmantis goddess, unfavorable, and turned to the spider goddess, Lylthryal. As her house began to fail, her Matron mother growing more paranoid by Mistress Zelyndra's success along with her turning to Lylthryal and the divided influence that brought to the house, and the pressures from other rival houses, the internal house conflict came to a head. The Matron was motivated by fears of losing the shadowmantis' favor, and so before Mistress Zelyndra gained too much influence, the Matron had all her slaves and attendants killed, leaving her alone to face a sacrifice. She would have to face one of the house's best guards, and either she herself would die as a sacrifice, or if somehow Mistress Zelyndra won, the guard would be sacrificed, and Mistress would be permanently exiled. Either way, there'd be a sacrifice to appease the shadowmantis. And thus a fight to the death would determine her fate.

She was put at a disadvantage, the increasingly paranoid Matron hoping her 7th daughter would lose. She was given no weapon, and the elite guard was allowed to get her in the best grapple hold she could. And so it began, Mistress had to get out of that grapple, then pace herself to catch her breath and fight. With her incredible flexibility and squishiness, and craftiness, using her sharp nails to poke her opponent in the eyes, she was able to wriggle free. She was able to then pace herself, letting the guard make attacks, and dodging, at times stepping in, and letting the guard's strength move her, while she assessed the guard's fighting style and tendencies. When her counter attack came, the sudden counter and change of pace was very much a surprise. Mistress stepped in, tripping her opponent, and then with bit of force, the little bit she can muster, slightly redirected the other's weapon into the ground, sticking it there. As the blade stuck, again, Mistress tweaked the momentum of the guard, putting all the guard's attacking force on her now slightly, and awkwardly, twisted elbow, essentially making the guard dislocate her own elbow. She let go of the weapon, and now Mistress took it. The guard was fighting with two weapons, a medium weapon and a light weapon in the other hand. Mistress of course had now taken the light weapon, as the medium blade would be too heavy for her. Each drowess had a weapon, but now Mistress was really in her element, and was able to deflect and use the guard's own attacks against her. Mistress slashed her other hand, and the guard could no longer hold that weapon now either. The guard now fought desperately, wildly, knowing that her fate was sealed, she would be the sacrifice, not Mistress Zelyndra. With the wild unarmed attacks from a guard with an injured hand and elbow, Mistress made short work of her, at this point partly because she could not afford to let fatigue set in, as weak as she was, if it did, she could be in danger even from the injured guard. A slash to the neck, as she spun by the Mistress with a wild attack, and the battle was over. The 7th daughter of the Matron was victorious. Now however she was exiled, on her own, a bad situation for her. After she was exiled, the internal pressures quickly continued to grow as the Matron felt she still didn't gain any favor of the shadowmantis and her paranoia continued to increase. They were now too divided internally to stand up against their rival houses and thus, her former house was very soon after wiped out by their rivals.

She was too weak to do much for herself. When fighting, she uses her opponent's strength against themselves, and precision strikes to vulnerable places to do damage. But the day to day work of survival was beyond her. Without help, she would very likely not survive. A slow death from starvation a likely possibility if her situation continued for too long. Now she has seen how the evil ways and infighting have ruined her house, and the drow race as a whole. And she has also seen a bit through her own positive treatment of her slaves, how that helped them be loyal to her and helped keep her alive, realizing her own well being is in many ways dependent upon theirs. As such she is looking to do things differently, but must figure out how. And so now she must find someone, preferably a male that can give her offspring, to help her build her house, the new House Baeoryth... Although to do this, she can't try and make it there, in Zar'Ahal... She must make it to the surface...

References

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