Grimolf Ozursson

Grimolf Ozursson

Biographical information
Withereach 35 years old N/A
Physical description
Human Nordenfiir Male 6'2" 225 lbs. Brown Green White
Political information
Kingdom of Nordengard Bounty Hunter/Assassin N/A Warrior N/A N/A N/A N/A
Out-of-character information
Zilch Viking by dendorrity




Overview


"No mortal man can hide from me should the coin for his head be high enough."

Basic Details


  • * Name: Grimolf Ozursson
    * Species: Nordenfiir
    * Age: 35 years old
    * Height: 6'2"
    * Weight: 225 pounds
    * Hair: Brown
    * Eyes: Green
    * Skin: White

Personal Details

Appearance


Grimolf, much like most other Nordenfiir, is a monster of man with muscles hard as rock chiseled from years of combat. The scars that riddle his body serve as a reminder of the missteps he has taken. A long mane of brown hair clings to the top of his scalp while the sides are shaven bald. Emerald green eyes and a hard scowl hide behind a thick beard that ends in a braid at chin like many who have lived in the tundra.

The black glyph that all Nordenfiir shifters hold wraps itself around his left bicep almost like a viper would a low hanging tree branch. Crimson warpaint usually dawns his face to add to his intimidating appearance. Armor constructed of hardened leather, buckles and bear pelts cover the majority of his body and it is a rare sight to see him in anything else.

Skills and Abilities


- Spear and Shield
Grimolf's bread and butter is close-ranged combat. His extensive experience with the spear have caused the weapon to feel like an extension of his arm and combined with his shield can be considered one of the most lethal mixtures of offense and defense.

- Svalen
After Grimolf's successful pilgrimage he took the advice of his elders and remained in his beast form for multiple months at at time. Only after his svalen was completely mature did he revert back to the form of a man. It was during this long period of time that Grimolf learned how to harness and control his animal instincts and truly become a raging bear during battle.

- Tracking
Much like most other Nordenfiir, Grimolf exceptional sense of smell allows him to track almost anything should he find a scent trail.

- Intimidation
Grimolf's monstrous form and demeanor are not lost on him and has learned to use it to an advantage. Whether it be a cold stare and growl to haggle a merchant down on his wares or a fierce battle-cry to make his opponent falter.

Personality


Grimolf's general facial expression can easily sum up his general personality, a scowl that is as cold as the ice of the frozen tundras of Eretejva. There are only a few things that can break that frigid frown and most of those revolve around mead, battle and gold. His love for the those three things are what led him from the tundras of his home to the mainland.

Gruff and sarcastic, Grimolf can offend the average person in half the time than it takes the average passerby to speak and disembowel them in even less. The Nordenfiir grew up in a rough household that numbed him to inflicting pain and death, his father murdering his mother before ripping the sword from her chest and turning it on him. A part of him shattered that cold night when he ran his father through with his own spear. The brief taste of death, no matter how personal, instilled a unquenchable blood-thirst that can only be found in battle.

Despite his less-than-happy childhood, Grimolf remains true to the values that the Nordenfiir are known for. He takes great pride in the ancient blood that runs through his veins and will hear nothing of any slander directed towards his heritage or homeland. Should the day come the kingdom of Nordengard be in need of his shield and spear, Grimolf will drop everything and answer his people's call. His honor would allow nothing less.

Outside of a tavern Grimolf generally tries to avoid social interactions that doesn't have anything to do with bounty contracts. Fortunately his cold demeanor typically causes people to look the other way rather than approach him.

Biography & Lore


Born in the early morning to two parents of no importance, Grimolf had to grow up quickly. Money for food was scarce and even as a mere toddler he had to learn to steal to survive. His father, a man who never achieved his svalen, was disappointment to all and took out his rage on Grimolf's mother on regular occasions. It was because of this that Grimolf found it better to sleep in the streets rather than at home.

It was at the age of ten that Grimolf learned what it felt like to take a life of another in the heat of combat. In a drunken fit, his father ran his mother through with a rusty sword before turning it on his own son. Grimolf's speed bred from thievery was too much for his father and before the boy even realized it he had ran a spear through his father's chest. With a roar of rage, Grimolf twisted the weapon and killed the man who was supposed to be a caring parent.

At the age of sixteen, the young Nordenfiir took his pilgrimage in hopes of achieving his svalen. Weeks later in the wilderness it seemed that starvation and the wolves were in a competition to see who could kill him first. It was there surrounded by a pack of snarling wolves that Grimolf looked death in the face with a snarl and realized his true self. Morphing into a massive bear and allowing his instincts to take hold, mauling and devouring the wolves.

After years of living off the land in his bear form and maturing, Grimolf took up the job of hunting criminals in order to collect the bounties on their heads. It was then that greed began to grow within the man and soon enough the meager bounties that Nordengard had to offer weren't enough to sate his craving for currency. It was time to take his talents to the mainland where coin purses were larger and there was no shortage of criminals who people would pay to see dead.

References

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