
Gregor Hanover
Appearance
Gregor is a giant of a man that towers over most other Humans. His shoulder length auburn hair has several braids woven into it. While his thick well kept beard can barely hide his smile that reveals one or two missing teeth.
He wears a suit of black and gray armor made from strong steel and thick leather. A red sash hangs from his right hip, matching the red painted shoulder plates. Underneath all the armor is a well toned figure from years of rigorous exercise and training.
He wears a suit of black and gray armor made from strong steel and thick leather. A red sash hangs from his right hip, matching the red painted shoulder plates. Underneath all the armor is a well toned figure from years of rigorous exercise and training.
Skills and Abilities
+Probably a half troll: Gregor is a man of incredible strength and endurance. More than capable enough to toss a grown man and take impressive amounts of damage. Some of his closer friends swear he's half troll.
+Loyal friend: Friends are a valuable thing to have, especially when things turn for the worse. Gregor shows great loyalty to the few friends he has and cares greatly for them. He's even been know to defend them even at cost of personal injury.
-Lets shake on it: Gregor didn't have the best education growing up. His reading and writing skills are severely lacking. He's not an unintelligent man, he just gets confused with paperwork and other long winded deals. Most of the logistics he leaves to his teammates. When he does make deals, he likes simple ones that can be settled with a handshake.
-Can't cook: Few words can make Gregor's teammates worry more then him saying he'll cook that day. From complex dishes to something as simple as cooking eggs. Gregor somehow finds a way to make it strong enough, or bad enough, to possibly kill a dragon. Which is why he's only allowed to buy food for everyone and not make it.
+Loyal friend: Friends are a valuable thing to have, especially when things turn for the worse. Gregor shows great loyalty to the few friends he has and cares greatly for them. He's even been know to defend them even at cost of personal injury.
-Lets shake on it: Gregor didn't have the best education growing up. His reading and writing skills are severely lacking. He's not an unintelligent man, he just gets confused with paperwork and other long winded deals. Most of the logistics he leaves to his teammates. When he does make deals, he likes simple ones that can be settled with a handshake.
-Can't cook: Few words can make Gregor's teammates worry more then him saying he'll cook that day. From complex dishes to something as simple as cooking eggs. Gregor somehow finds a way to make it strong enough, or bad enough, to possibly kill a dragon. Which is why he's only allowed to buy food for everyone and not make it.
Personality
The first thing most folk notice about Gregor is his great size and gruff appearance. Some quickly judge him to be the typical barbarian from some wildlands far away. Beneath that gruff exterior is a man who cares greatly for his friends and allies, and has a strong rooted sense of honor.
Friends are family to Gregor. Having lost most of his own family at a young age, he does everything he can to insure the wellbeing of those he calls friend. He sometimes worries about what's bothering them, or fretting over their injuries. Such behavior has earned him the nickname 'Mother Hen' by his closest teammates.
Friends are family to Gregor. Having lost most of his own family at a young age, he does everything he can to insure the wellbeing of those he calls friend. He sometimes worries about what's bothering them, or fretting over their injuries. Such behavior has earned him the nickname 'Mother Hen' by his closest teammates.
Biography & Lore
Gregor was born in a small logging village on the edge of the spine. A little place of only a hundred or so people. With mild winters, warm summers and a near endless supply of lumber from the forests. Like his father, he believed he would grow up logging trees that were used in the building of mines or sent to Alliria.
He was the oldest of two children and always considered large for his age. A trait he used to his advantage when protecting his younger sister or helping his family with chores. Life was a normal day in day out for Gregor for the first ten years of his life. Until the day an unusual merchant arrived.
Early one morning a merchant arrived in the village with a small caravan. He was well dressed in many colorful and expensive clothes. His greatings were jovial and his voice full of warm excitement. The villagers gathered around to gaze in wonder at the exotic trinkets and wares he carried with him. Then for the next two nights he retold tales of grand adventures to star struck children and adults alike. Eventually he packed his things and his caravan departed for destinations unknown.
Less then a week later a new much larger group arrived. Only this one was far from friendly and looking for the merchant who had passed through. Unfortunately no one knew where the merchant was heading and this greatly displeased the leader of this group. In order to sate his anger, he order his men to ransack the village. With that, a small army descended on the poor village.
Gregor, his sister and his mother fled the village with others many others. This was the last time he saw his father, as he stayed to fight. With nothing more then what they could carry, the group of refugees fled into the night with the bandits on their heels. When the sun finally rose, the group of refugees was now half its number. Cold and exhausted from running, many believed it was the end, until they ran into a large patrol of soldiers from Alliria. The main body of the soldiers pushed back the bandits while the rest escorted the refugees to Alliria itself.
Gregor and his family ended up in the slums. His mother died from injuries shortly after arriving. This left Gregor with a big responsibility of taking care of his sister. He did his best for the next three years to provide. Between stealing, fighting and other odd jobs he could find.
Fights were common in the slums and Gregor was no stranger to starting or ending them. On one particular day he caught the attention of a Dwarf named Kalmoir. The old Dwarf took pity on Gregor and took both him and his sister in. Kalmoir was a not only a blacksmith, but a mercenary leader of sorts. He spent his day forging steel or handing jobs and pay to would be mercenaries. While Gregor's sister learned the art of business by taking care of paperwork and pay for Kalmoir. Gregor spent his days learning to wield a mace and shield. For the past seventeen years, Gregor and his sister have worked for Kalmoir.
He was the oldest of two children and always considered large for his age. A trait he used to his advantage when protecting his younger sister or helping his family with chores. Life was a normal day in day out for Gregor for the first ten years of his life. Until the day an unusual merchant arrived.
Early one morning a merchant arrived in the village with a small caravan. He was well dressed in many colorful and expensive clothes. His greatings were jovial and his voice full of warm excitement. The villagers gathered around to gaze in wonder at the exotic trinkets and wares he carried with him. Then for the next two nights he retold tales of grand adventures to star struck children and adults alike. Eventually he packed his things and his caravan departed for destinations unknown.
Less then a week later a new much larger group arrived. Only this one was far from friendly and looking for the merchant who had passed through. Unfortunately no one knew where the merchant was heading and this greatly displeased the leader of this group. In order to sate his anger, he order his men to ransack the village. With that, a small army descended on the poor village.
Gregor, his sister and his mother fled the village with others many others. This was the last time he saw his father, as he stayed to fight. With nothing more then what they could carry, the group of refugees fled into the night with the bandits on their heels. When the sun finally rose, the group of refugees was now half its number. Cold and exhausted from running, many believed it was the end, until they ran into a large patrol of soldiers from Alliria. The main body of the soldiers pushed back the bandits while the rest escorted the refugees to Alliria itself.
Gregor and his family ended up in the slums. His mother died from injuries shortly after arriving. This left Gregor with a big responsibility of taking care of his sister. He did his best for the next three years to provide. Between stealing, fighting and other odd jobs he could find.
Fights were common in the slums and Gregor was no stranger to starting or ending them. On one particular day he caught the attention of a Dwarf named Kalmoir. The old Dwarf took pity on Gregor and took both him and his sister in. Kalmoir was a not only a blacksmith, but a mercenary leader of sorts. He spent his day forging steel or handing jobs and pay to would be mercenaries. While Gregor's sister learned the art of business by taking care of paperwork and pay for Kalmoir. Gregor spent his days learning to wield a mace and shield. For the past seventeen years, Gregor and his sister have worked for Kalmoir.
This page has been seen 555 times.
-
-
Created by onLast updated by on
-