Fennec Vel Olera

Fennec Vel Olera

Biographical information
Unknown 19 Vel Anirian Undercity
Physical description
Human Female 5' Athletic Dark Brown/Black, shaggy, chin to shoulder length Green/Grey Fair, freckled
Political information
Dreadlord
Out-of-character information
Velaeri 6/25/2022 "The Ascendant Warrior"

The wisp of shadow upon your back.



Appearance

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Dark brown-nearly-black hair, shorn short and thin. Fen's athletic build is slight but often overlooked due to the loosely fitted robes she tends to wear. She easily disappears within a crowd, unassuming and quiet as she is, and uses this to her great advantage.

Gruesome scarring covers nearly the entirety of the true face of Fennec, though few rarely lay eyes upon them. A remnant of the Dreadlords of old and reminder of their power, sibling scars can also be found covering her left forearm and hand as well as her lower right leg.

Fennec presents herself as various faces though appears most often as a woman known as Narra:

"To outward appearances she was but a woman of average height and stout build woven beneath layers of cloak, fabric, and light armor. What little of her face to be seen in the dimness was tanned not from the sun, but by her blood and marked by small sigils in faded blue. Aside from that, she carried no obvious weaponry upon her and moved quietly without haste or show."

Skills and Abilities

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Fennec commands an otherworldly power over myste tendrils. These sprout from her back in the form of wispy shadow-like tentacles that can interact with both tangible and intangible (re: magic-based) people, objects, entities, and energies. Allowing her to effectively wield weapons, ward away incoming magical attacks, pick up and throw enemies, and even banish incorporeal beasties.

Despite her slight form, Fennec is exceptionally agile with a super-human sense about her of her surroundings which allows her to nimbly find her way through obstacles, detect incoming attacks or movement in her general vicinity, and a sense of where people are if they are close by, even if she cannot see them. This is heightened any time her myste comes into play. Her myste is often used like prehensile spider limbs, enabling her to climb and scale objects or things that a normal person would not be capable of.


Using her myste, Fen is able to latch onto another being and absorb not just their memories, but their mind and soul, effectively stealing their identities. Through the magic of her myste, she is then able to assume their identity in both a physical form, and from a mental standpoint depending upon how much she has taken from them.

Fen is capable of taking a few days worth (of the most recent) of memories from a person, as well as a partial mirror of their being. She can then assume their identity using the knowledge of those memories for a limited amount of time - generally only a few hours. This leaves the target unconscious for a few hours at a time and they wake up having lost the memories taken from them. Sometimes the memories return, sometimes they do not. It varies from person to person. Fen refers to these instances as Taking a Mask. In this case, she cannot reuse these Masks unless she comes into contact with the same person and Takes a Mask again.

Fennec is also capable of ripping a person's full identity and life completely out of them and stockpiling their Mask away. Fen refers to these more permanent and deadly instances as Claiming a Mask. In this case, Fennec can use and reuse these Masks over and over again at will. The more she uses a Claimed Mask, however, the more likely she is to become lost within that Mask and completely forget herself.

The other downside to Claiming Masks is that Fennec must stockpile them within her own psyche. She has received specialized training on how to do so, but for every additional Mask she Claims, the harder it becomes to contain each one within. In times of duress, her own veneer may crack or break and the Masks within could take over.

At this time, Claiming a Mask of another magic user does not provide Fennec with their powers.


Beyond her magic abilities, Fennec is highly accomplished in the use of daggers, light swords, bow and arrow, survival skills, melee combat, and has a firm grasp of how to utilize Pressure Points on the human body to incapacitate her foes. She has excelled in tracking targets, breaking and entering,

Personality

Adding to the mystery that surrounds Fen is her muteness in her true form. Scarring along her neck is the supposed reasoning behind her lack of vocalization, but no one really knows for sure. She communicates through sign language, the basic of which all Dreadlords are taught, though some learn and retain it more than others. To get the attention of others, Fennec carries a small silver bell on her at all times within one of her pockets, ringing it when she requires her turn to "speak." Even still, she rarely spends time conversing casually with others.

Fennec does have a competitive streak to her, however, and a stubbornness that often catches others off guard. When putting her mind to a task she is difficult to distract. She holds very little fear in the face of adversity or danger and has a quick, analytical mind that allows her to find creative solutions to challenges or problems.

To the very few that she will freely communicate with, Fen remains a quiet type regardless. She much prefers to listen and spends a good deal of time thinking on appropriate responses. Fennec is not the sort to form an opinion quickly on broader subjects and has an exceptional memory for small details.

Biography & Lore

Fennec's origins are vastly unknown except by a small selection of Proctor's at the Academy. For the majority of people, the girl was one of the youngest ever taken into the Academy - barely past infancy - and is the longest resident out of the other Initiates within her age and year. She has no parents or family to speak of and no other home. Her entire name was given to her by the Academy and loosely translates to Child or Beast of the City Shadow.

Given the very early manifestation of her powers, Fen was quickly taken under the wing of Proctor Harkenov and though she knows not why the Proctor seemed to favor her, she has never sought to question it given Harkenov's otherwise horrible nature to the other Initiates.

While she attended all normal classes expected of every Initiate, including academic, athletic, survivial, dueling and sparring, weaponry, and more - Fennec did not attend classes catered to the expansion and practice of magic. This had been a source of great curiosity to her peers, especially since it seemed she received private instruction from Harkenov herself who was once a loyal Dreadlord of House Sirl before she retired to instruct at the Academy.

After graduation, Fennec disappeared from all knowledge of her peers.

References

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