Aremir
Appearance
With a fairly wiry frame, dark eyes, and poor clothing, Aremir walks with a grace that seems to convey both defensiveness, and an odd sort of stateliness. Living a physically demanding, nomadic life has taken a visible toll on him, and his hair is often unwashed, face often rough and scratchy from rarely shaving, and skin occasionally marred with the dirt, dust, and even blood that his path demands. He is often mistaken for someone in their thirties, or even forties. His clothing will adapt to his climate, but the Eretejva Tundra is not forgotten easily, and whenever appropriate he will wear layers of fur cloaks, lined boots and gloves, and both leather and chain mail armor. When warmer, he will wear a simply cloth cloak, and light leather armor and boots over a tunic. Occasionally his clothing will be changed for different types of jobs, such as stealth. All of his clothing is dark and worn, and frequently dirtied with mud, grass stains, blood, etc.
Skills and Abilities
As a ranger, and not a bad one at that, Aremir has adapted different skills over the years, excelling in some more than others. He is proficient with both long swords and daggers, has developed excellent skills at tracking, and is extremely stealthy when he wants to be. He is also decent enough with a bow, not half bad with hand-to-hand combat, and can do basic first aid.
Personality
Aremir is not the most trusting or warm of people, and is generally content to work and live alone. However, this does not mean he is hostile, or rude (at least, not purposefully.) Aremir is generally kindhearted, and willing to help those in need, and is for the most part- despite frequently taking on jobs involving bounty hunting and blackmail- a good person, who believes in other people and decency. However, years of traveling alone have taken a notable toll on his social skills, and interacting with people outside of jobs often ends awkwardly, and even offensively (though he never means any harm.)
Biography & Lore
Aremir was born to an unknown slave in Molthal, who kept him hidden for a few goods weeks from the orcs. However, when the tribe of northern rangers crossed the blightlands to attempt a trade deal with the orcs, she found one who was willing to smuggle him away from a life of slavery. This was the land time the Rangers of the Northern Snow left the tundra, as the deal quickly went bad. As such, Aremir was raised in the unforgiving tundra, and brought up among the rangers, constantly moving, hunting, and killing to survive. At age sixteen, tired of an endless life of traveling through snow, he left the rangers to attempt to travel south and make passage to the mainland, attempting to get to Ixchel wilds. However, his journey was difficult, and storms and mountains pushed him eastwards, where he found a small coastal ice-fishing village. During his stop here, the village was attacked by orcs from Molthal, which Aremir helped fight off, and when they fled, he smuggled himself aboard the ship. Escaping from the coastal Orcish dock, he made the harrowing journey across the blightlands, where he eventually heard tell of a city, not far, with all races living in peace- and, more importantly, work. Finding himself in Bhathairk, he started using his skills to pick up every odd job he could find, which wasn't too difficult for the only northern ranger in the mainland (The rangers used to frequently travel and sell there abilities to help various kingdoms.) Now he lives a nomadic life, travelling from city to city through the wilderness, and taking jobs as the only remaining Ranger of the Northern Snow.
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