Slania Galdfangr

Slania Galdfangr

Biographical information
Alliria 20 Is where the heart is
Physical description
Female 6'/183cm Athletic and Lithe Black Greyish Blue Pale
Political information
none Rune Master/Monster Hunter Charna
Out-of-character information
WhiteLynx



Appearance


She usually keeps her long, wavy black hair loose and reaching her lower back, occasionally keeping it braided or pulled up in a high ponytail.

She's often seen wearing what can only be described as a dark blue battle dress, with knee-high leather armoured boots, gauntlets and a hard leather breastplate fastened around her back and neck. The dress itself has large slits down the sides of the skirt to allow for better movement. The outfit leaves her rune-covered arms, thighs and back exposed.


She has multiple belt pouches strapped around her waist, with some crafting ingredients, ink, potions and blood vials.


The only weapon that could be seen on her is a long sword with strange runes carved along the blade. Enchanting it to be lighter than it should be, sharper than average and indestructible.


Skills and Abilities


Rune Magic Mastery: She has intensive knowledge of powerful and elaborate runes which are used for multiple purposes, all of which are split into categories. She can have up to three runes active at a time, with the drawback of being unable to activate any previously used rune for at least 24 hours.

Arming Runes: she has ability to summon magical weapons, ranging from melee to range. Usually being swords, lances, throwing knives, or crossbows, cast offensive elemental spells, or infuse these elements into a weapon she summoned.

Healing Runes: she can grant herself or others the ability to regenerate any damage for a short period of time, as well as some healing spells.

Warding Runes: she can cast spells that could protect her and others from curses, or create shields.

Transformation Runes: she can gain physical traits and abilities of monsters her size or smaller, whether it's organic or not, but she is incapable of changing into a creature larger than she is, and sometimes giving her the ability to speak with members of whatever species or entity she transforms into. She is also capable of manifesting a pair of massive, dark, feathered wings for flight. (The full transformations tend to override the other runes)

Summon Runes: she is capable of summoning an array of creatures, each having to be either around human size or smaller.

Survivalism: she has basic knowledge of what to do while out in the wild.

Weapon mastery: she is capable of using her weapons on a similar level to those who've spent years training to use them.

Personality and Traits


- She is often described as cold and emotionless, like a doll. But even with that, she tries her best to be calm and friendly when dealing with people, even if she still comes across as a bit distant. Large crowds and being the center of attention make her uncomfortable.

- Admires those who've mastered the magical arts, and seeks to learn ways to replicate their spells through runes.

- Incredibly driven when it comes to achieve her goals.

- The sight of blood, excessive gore, or the stench of death never seemed to affect her.

- Curiosity tends to take over whenever she's confronted with something new and interesting, most of the time placing her in dangerous situations.

- Collects trophies from the monsters she slays, usually fingers, horns, tongues and other parts for crafting purposes, and always takes their blood for rune crafting.


History


While her birthplace and origin are a mystery, Slania's only memories of her childhood are of her being raised by Eiras, an old and reclusive sorcerer who has spent all his life studying and mastering the the runic magical arts. He made her his student after discovering the unique abilities and magical aptitude she had, and taught her all he could before he passed away.

Even though she took after her adoptive father in many ways, inheriting his reclusive and curious nature, she found herself moving to the bustling city of Alliria, doing the occasional odd job for the citizens and the guilds and building a reputation in between the monster hunts she often went out on.

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