
Moross Bel'adryl
Appearance
Athletic build. Muscular but not overly so. There's a subtle cunning that can be seen in his eyes when he looks at others.
Skills and Abilities
An expert in armed combat. Competent at dual wielding. A proficient marksman with a crossbow. Stealthy. A Survivalist who knows how to navigate the different landscapes he encounters.
Personality
Cunning. Deceitful. Adventurous.
Biography & Lore
The Third Boy of House Bel'adryl, Moross seemed destined to die in one of any number of plots that involved his House and one of their rivals. Obviously Moross had other plans. At a young age was deeply curious about the surface world and exploration. Occasionally he would lead raids on villages and towns above ground, eventually he left his city to explore the world above more thoroughly.
Moross is often used by his House as an Assassin due to his knowledge of the world above however he prefers to think of himself as an Adventurer and Explorer. His treks have taken him into the Ixchel Wilds, the Isles of Sheketh, the Spine and Allir Reach; he has even been as far as Aina O Ka La.
Moross is often used by his House as an Assassin due to his knowledge of the world above however he prefers to think of himself as an Adventurer and Explorer. His treks have taken him into the Ixchel Wilds, the Isles of Sheketh, the Spine and Allir Reach; he has even been as far as Aina O Ka La.
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