Eden Sinclayr

Eden Sinclayr

Biographical information
Alliria 26 Alliria
Physical description
Human? Female 5'6" brown green sickly pale
Political information
Merchant Councillor
Out-of-character information
bees? Aug 2022 Maria Zolotukhina

The newly formed head of the Sinclayr household, Eden is one of the youngest councilors to sit on the Allirian Merchant's Guild. A Sinclayr has always sat on the council, and she is only the most recent name to be scribed in the book of her family's history.


Appearance

Plainly adorned hair frames a square face. Thin skin lays over thin lips and a narrow nose, veins cracking along the surface in lieu of blush. There is nothing compelling about Eden's appearance, and yet she demands attention.

Eden prefers simply cut black clothing, but seems to enjoy certain shades of green as well.

Skills and Abilities

Here in the law of ancient might and merchant's wealth, a child, like and yet unlike any other, was fed upon arcane thought until she grew fat with knowledge. To RULE, to RANSOM, to RIGHT. In her hands are TRUTH and TRANSFORMATION. They fight eternally. These are her domains.

To Rule.
To command wholly the wills of men is forbidden, but to appeal to their wants and desires is merely the merchant's way.

To Ransom.
Perhaps once the Sinclayr family struggled with funds, but no longer is that a concern. Everything has a price, and if gold will not suffice, she will pay it in blood.

To Right.
Ten loyal men and women serve under Eden's command, and ten is all she needs to right any wrong against her family.

In Truth.
Magic is not uncommon in Alliria, and though regulations do exist to keep the streets safe and the people quiet, much is allowed behind the closed doors of ruling families. What does not escape the confines of one's estate, however dangerous, need not be mentioned.

and Transformation.
In Eden's gardens lounge beasts of strange and distorted proportions, those creatures who are so grim and vicious as to be called monsters. They listen only to her, and if she is not commanding them to some task, they serve as sacrifices for her darker spells.

Personality

Personality here.

Biography & Lore

HERE SHE IS, SCION OF HER HOUSE, HONORABLE LAW, A HUNDRED YEARS OF STUDY A HUNDRED YEARS OF SWEAT AND ALL OF IT SPENT MAKING WHAT?

THIS POSITION ON THE MERCANT'S GUILD, ONE OF MANY, THE RULING CLASS OF THE MOST POWERFUL CITY IN EPRESSA? WHAT DOES SHE LIVE FOR?

POWER?

SECURITY?

WHAT IS LASTING IN THIS GREAT COSMOS?

ALLYRIAN BLOOD RUNS THROUGH THE VEINS OF THE SINCLAYR FAMILY. SEVEN GENERATIONS BACK, FAR ENOUGH BACK TO REMEMBER WHEN ONE CITY WAS ONCE TWINNED. WHEN SETTLERS SOUGHT TO CULTIVATE THE COAST, THE SINCLAYR FAMILY SOLD THEM THEIR SHOVELS AND PLOUGHS. COPPER AND TIN. WHEN LORDS ROSE TO PLY THE PEOPLE, SINCLAYR HAD WAGONS AND WEAPONS. IRON AND STEEL. WHEN MERCHANTS CAME TO TRADE AND BUILD, SINCLAYR HAD THE CONTRACTS AND SCALES. SILVER AND GOLD. THE FAMILY THAT BALANCES THE WEIGHTS MAKES THE CURRENCY. THE FAMILY THAT RUNS THE FORGES HAS THE PEOPLE. THE FAMILY THAT OWNS THE MINES HAS THE CITY.

AND HERE UPON THE NEW CENTURY A SECOND CHILD IS BORN WHO WILL SURPASS THE FIRST. EDEN OF THE VEILED CITY, SINCLAYR OF THE LOST TWIN, SHE WHO WAS GIVEN EVERYTHING AND WANTS MORE. MERCHANT. COUNCILLOR. SOVEREIGN.

HER STORY DOES NOT END IN GOLD.

References

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