Iskandar Azleth
Appearance
Iskandar is a lean individual, having very little fat on him, though some might argue that he also has very little muscle; regardless, he has the build and gait of a fencer. Complementing this physcial appearance, Iskandar also has an almost scholarly, yet rakish, demeanor about him. He has two small scars coming from the outer corners of his eyes, and another one slicing through the right side of his lip. His hypnotic amber, almost golden, eyes look as if they were made of multiple facets; his hair is a much more mundane dark brown, nearly black, color. His skin is tanned from his time on the docks of Annuakat. Embedded in both of his hands are large, almost palm sized, zultanite gemstones; originating from the gemstones is a circuitry-like wrist sleeve tattoo design made from crushed zultanite, ending at around the middle of the forearm.
Iskandar prefers to wear a combination of lightweight clothing made from Merino wool; most of the items that make up his from his wardrobe consist of clothing suited for the desert climate of Amol-Kalit, though thanks to his apprenticeship at Elbion, he wears a practical waistcoat jacket in order to stay warm, and sometimes switches it out for a gambeson.
Iskandar prefers to wear a combination of lightweight clothing made from Merino wool; most of the items that make up his from his wardrobe consist of clothing suited for the desert climate of Amol-Kalit, though thanks to his apprenticeship at Elbion, he wears a practical waistcoat jacket in order to stay warm, and sometimes switches it out for a gambeson.
Skills and Abilities
Luminancy: Iskandar has a year under his belt after completing his apprenticeship to his former master, Aster Corovus. As such, he has learned the following abilities:
-Light Constructs: Iskandar has learned enough about light to form constructs to around the size of a spear, or a large round shield. Furthermore, such constructs last for around 5 seconds after they leave his touch. He often uses this to make platforms, as well as temporary weapons.
-Light Illusions: Another aspect of Luminancy that Iskandar learned, he can bend light to not only blur his appearance in the eyes of others, but also to create small mirages that can confuse others.
-Ritual of the Prism: The scars on Iskandar's eyes, as well as their sheen, show that he has partaken of this ritual.
-Ritual of the Link: Iskandar has also performed the Ritual of the Link, denoting that he has a bonded weapon; normally, the weapon he prefers is in the form of a slim, long, Messer sword.
Skilled with the Blade: As befitting of a mage where their abilities can be so dependent on martial skill, Iskandar is skilled at swordplay; his style is very much as if he is fencing, with an emphasis on slashing and cutting rather than thrusting and piercing. Despite his skill, Iskandar's skill only goes so far; while he is more than capable of defeating a man-at-arms or common bandit in a fight, he cannot compare to a dedicated duelist.
Acrobatic: Iskandar has developed quite a lot of time learning how to use platform creation to hop around in the air; despite the fact that this is very draining on his Gemstone reserves, this has led to Iskandar being very skilled in parkour, tumbling, and general feats of dexterity.
Precocious: Iskandar is able to retain information almost like how his Gemstone retains Solus energy. Ask him about dates, how to perform certain rituals, or what alchemical components are required for a certain potion, and Iskandar will be able to recite back with clarity what he knows, even if it came from just a glance. If only the same could be said for his facial recognition and organization skills...
-Light Constructs: Iskandar has learned enough about light to form constructs to around the size of a spear, or a large round shield. Furthermore, such constructs last for around 5 seconds after they leave his touch. He often uses this to make platforms, as well as temporary weapons.
-Light Illusions: Another aspect of Luminancy that Iskandar learned, he can bend light to not only blur his appearance in the eyes of others, but also to create small mirages that can confuse others.
-Ritual of the Prism: The scars on Iskandar's eyes, as well as their sheen, show that he has partaken of this ritual.
-Ritual of the Link: Iskandar has also performed the Ritual of the Link, denoting that he has a bonded weapon; normally, the weapon he prefers is in the form of a slim, long, Messer sword.
Skilled with the Blade: As befitting of a mage where their abilities can be so dependent on martial skill, Iskandar is skilled at swordplay; his style is very much as if he is fencing, with an emphasis on slashing and cutting rather than thrusting and piercing. Despite his skill, Iskandar's skill only goes so far; while he is more than capable of defeating a man-at-arms or common bandit in a fight, he cannot compare to a dedicated duelist.
Acrobatic: Iskandar has developed quite a lot of time learning how to use platform creation to hop around in the air; despite the fact that this is very draining on his Gemstone reserves, this has led to Iskandar being very skilled in parkour, tumbling, and general feats of dexterity.
Precocious: Iskandar is able to retain information almost like how his Gemstone retains Solus energy. Ask him about dates, how to perform certain rituals, or what alchemical components are required for a certain potion, and Iskandar will be able to recite back with clarity what he knows, even if it came from just a glance. If only the same could be said for his facial recognition and organization skills...
Personality
Iskandar, upon first glance, seems to be a very reserved individual. However, don't let that fool you. Upon first speaking to him, it becomes very clear that he's an enthusiastic individual. Still quiet, but in many topics he speaks of, he shows a childlike excitement, and can even wave his hands around when he's riled up enough.
Iskandar also is very keen to try and do something great, something that will simultaneously leave a mark on the world and help others. Or at the very least, have an adventure trying! This attitude, combined with the trait of always wanting to discover the end of a mystery or story, can often make Iskandar seem reckless. And that's probably true. Thankfully, that's given him time to hone his on-the-spot schemes.
While Iskandar likes making friends and talking to people, he can get tired of company quickly, and oftentimes retreats into moments of silence where it seems like he sulks, when in fact he's just tapped out for the day. He's always willing to help a friend out... granted, he always seems to gain something out of such endeavors himself, but at the very least he sticks through with the companion until the end.
Iskandar, despite being an almost happy-go-lucky, devil-may-care figure, has some things he'd rather keep buried. One such not-so-secret is that he refuses to drink any alcoholic beverage; in fact, he even goes so far as to refuse entering certain taverns. He can seem as if he looks down upon those who enjoy their drinks; the truth is, Iskandar is terrified of the stuff. After suffering through what his father put him through, the very notion of drinking gives Iskandar a feeling of dread and bad memories.
Iskandar also has a tendency to fixate on problems to an unhealthy degree when pushed. He oftentimes feels like the answer to a solution is right at the tip of his mind, and he will spend hours, sometimes even days, chasing that seemingly just out of reach piece of inspiration. This spiral into obsession often leads him away from people and into isolation as he forces himself to try and solve that one unsolvable problem.
One last thing to note about Iskandar: He likes cooking. He absolutely adores it. Is he good at it? Creator forbid, no! His culinary 'creations' are often disasters!
Iskandar also is very keen to try and do something great, something that will simultaneously leave a mark on the world and help others. Or at the very least, have an adventure trying! This attitude, combined with the trait of always wanting to discover the end of a mystery or story, can often make Iskandar seem reckless. And that's probably true. Thankfully, that's given him time to hone his on-the-spot schemes.
While Iskandar likes making friends and talking to people, he can get tired of company quickly, and oftentimes retreats into moments of silence where it seems like he sulks, when in fact he's just tapped out for the day. He's always willing to help a friend out... granted, he always seems to gain something out of such endeavors himself, but at the very least he sticks through with the companion until the end.
Iskandar, despite being an almost happy-go-lucky, devil-may-care figure, has some things he'd rather keep buried. One such not-so-secret is that he refuses to drink any alcoholic beverage; in fact, he even goes so far as to refuse entering certain taverns. He can seem as if he looks down upon those who enjoy their drinks; the truth is, Iskandar is terrified of the stuff. After suffering through what his father put him through, the very notion of drinking gives Iskandar a feeling of dread and bad memories.
Iskandar also has a tendency to fixate on problems to an unhealthy degree when pushed. He oftentimes feels like the answer to a solution is right at the tip of his mind, and he will spend hours, sometimes even days, chasing that seemingly just out of reach piece of inspiration. This spiral into obsession often leads him away from people and into isolation as he forces himself to try and solve that one unsolvable problem.
One last thing to note about Iskandar: He likes cooking. He absolutely adores it. Is he good at it? Creator forbid, no! His culinary 'creations' are often disasters!