Colt Pirian
Nobleborn Dreadlord Initiate with a talent for aeromancy.
Appearance
Tall with deceptive strength, longer hair, and a face that’s clean shaven or just-scruffy. Colt typically wears leather dusters, and alternates between straw and felt hats as the weather heats/cools respectively.
Skills and Abilities
- Aeromancer: Colt is perhaps one of the best wind controllers of the Pirian family in a generation. Colt can use the wind to move himself, ward off insects, and propel small objects at extreme speeds in a feat Colt calls ‘Ballistakinetics’.
- Rancher: Colt has experience and talent handling cattle, horses, dogs, and other domesticated creatures
- Ropesman: Colt is skilled with knots, and lassoing runaway steer
- Leatherwork: Colt is skilled in making and crafting leather, making his own jackets, boots, belts, etc.
- Rancher: Colt has experience and talent handling cattle, horses, dogs, and other domesticated creatures
- Ropesman: Colt is skilled with knots, and lassoing runaway steer
- Leatherwork: Colt is skilled in making and crafting leather, making his own jackets, boots, belts, etc.
Personality
Colt is easygoing casually, but has a fierce protective instinct for his friends and animals. Colt feels more at home with animals than people, but has some training on handling delicate political functions
Biography & Lore
Colt was born to House Pirian, and naturally learned of the Pirian cause. While hating the ceremony of house politics, Colt naturally clung to the life of a noble rancher, and took to all manner of taking care of, riding, and utilizing various domesticated animals. Colt aimed to live a life behind the scenes of greater house politics, but after a minor ailment hit the family stables except Colt’s horse a minor investigation was ran. It was discovered Colt used wind magic to push insects away from his horse, and Colt was sent off to the Dreadlord Academy ‘to finally make something of himself’.