Battle Site:
- Lor Holdram, Southern Spine
- Legion of Molthal
- 6,000 blight orcs and goblin auxiliaries, several hill giants
- Dwarven-Human Coalition
- Several hundred
- Molthal victory
Prelude
At the command of the Fire Giant Menalus, ruler of dark fortress of Molthal, a full legion of Blight Orcs was dispatched to take the Dwarven city of Belgrath, led by one of Menalus' son, Gerra. The task was a double edged sword, but neither edge would cut Menalus. If he won, then Molthal gained a great dwarves city and expanded its reach. If he failed, then Menalus would merely lose one of his lesser sons. And he had many sons.
Belgrath, however, is an underground city which can only be reached by tunnels. The fort of Lor Holdram guarded the gate to one of the few remaining tunnels to Belgrath, the rest having fallen into disuse due to earthquakes, goblin infestations, and the like long ago. Thus before reaching Belgrath, the legion had to first take Lor Holdram.
The attackers numbered some six thousand blight orc legionnaires, a cabal of Sidereal sorcerers, along with some Hill Giants and human mercenaries who agreed to take Molthal's coin in the hopes of sacking the dwarven stronghold. Notable combatants among the attackers included Maho Sparhawk, Telemachus, Gerra, Gash, and Mar'Cal the Wanderer.
The defenders, a coalition of dwarves and humans, counted only a few hundred strong. Among them fought warriors like Thren, Kjaran Mak Aodha, Adam, Nimedae, Birtingr Hrutr, and Arnold Skuldson.
The Molthal legion encamped before the fort and Gerra held a war council, wherein he determined that the walls of Lor Holdram were built too thick to be breached by conventional methods and were too layered in ancient magics to be blown apart by sorcerers. The Sidereal elves Telemachus and Astyanax proposed competing strategies. Astyanax suggesting launching infected animals into the fort and wiping out the defenders through a magically accelerated disease. Telemachus proposed using the cabal to conjure a number of invisible Wind Stalkers who would infiltrate the gatehouse in the midst of battle and open the gate. Gerra chose Telemachus' plan of action.
Belgrath, however, is an underground city which can only be reached by tunnels. The fort of Lor Holdram guarded the gate to one of the few remaining tunnels to Belgrath, the rest having fallen into disuse due to earthquakes, goblin infestations, and the like long ago. Thus before reaching Belgrath, the legion had to first take Lor Holdram.
The attackers numbered some six thousand blight orc legionnaires, a cabal of Sidereal sorcerers, along with some Hill Giants and human mercenaries who agreed to take Molthal's coin in the hopes of sacking the dwarven stronghold. Notable combatants among the attackers included Maho Sparhawk, Telemachus, Gerra, Gash, and Mar'Cal the Wanderer.
The defenders, a coalition of dwarves and humans, counted only a few hundred strong. Among them fought warriors like Thren, Kjaran Mak Aodha, Adam, Nimedae, Birtingr Hrutr, and Arnold Skuldson.
The Molthal legion encamped before the fort and Gerra held a war council, wherein he determined that the walls of Lor Holdram were built too thick to be breached by conventional methods and were too layered in ancient magics to be blown apart by sorcerers. The Sidereal elves Telemachus and Astyanax proposed competing strategies. Astyanax suggesting launching infected animals into the fort and wiping out the defenders through a magically accelerated disease. Telemachus proposed using the cabal to conjure a number of invisible Wind Stalkers who would infiltrate the gatehouse in the midst of battle and open the gate. Gerra chose Telemachus' plan of action.
Battle
The fort of Lor Holdram withstood a hail of catapult stones, while the sorcerer Sparhawk sought to clear the walls from his winged horse by sweeping them with infernal flames. Gerra sent forth hill giants and orcish berserkers in the first wave. Many perished, but the numbers and ferocity pressed the defenders hard. Orcish legionnaires brought up ladders and sought to scale the walls.
In the midst of the chaos, Telemachus executed his strategy and unleashed conjured wind stalkers in the gatehouse, who managed to slaughter the defenders and open the gates. Gerra personally led his first cohort through the gates and encountered stiff resistance.
Meanwhile, dwarf reinforcements arrived in the form of a wing of mounted warriors, who sought to throw the legion's rearguard into chaos. Using flaming arrows, they managed to set many tents alight and burn several of the catapults before Telemachus rallied the rearguard and warg rider scouts to drive them back.
At the gatehouse, the first cohort's long pikes managed to push the defenders back, where many fell in the courtyard. On seeing the loss of the gate, the leaders of the dwarven coalition called for a retreat into the tunnel to Belgrath, which they collapsed behind them.
In the midst of the chaos, Telemachus executed his strategy and unleashed conjured wind stalkers in the gatehouse, who managed to slaughter the defenders and open the gates. Gerra personally led his first cohort through the gates and encountered stiff resistance.
Meanwhile, dwarf reinforcements arrived in the form of a wing of mounted warriors, who sought to throw the legion's rearguard into chaos. Using flaming arrows, they managed to set many tents alight and burn several of the catapults before Telemachus rallied the rearguard and warg rider scouts to drive them back.
At the gatehouse, the first cohort's long pikes managed to push the defenders back, where many fell in the courtyard. On seeing the loss of the gate, the leaders of the dwarven coalition called for a retreat into the tunnel to Belgrath, which they collapsed behind them.
Aftermath
The legion lost hundreds of orcs and nearly all of the hill giants, but managed to chase off the mounted dwarf reinforcements before they could do too much damage to the legion's supply stores. The collapse of the only tunnel leading to Belgrath took days to dig out, during which the legion licked its wounds.