For the curious, derilect rope bridges leading into the mountains seemed almost as invitations.
But perhaps most others would find them too dangerous to set foot on.
Rarely treaded for at least four decades, it was a miracle that these rope bridges still stood holding on. Likely fabled Antikathri enchantments at play.
From one to another, shorter and longer, over chasms and deep rivers and up steep mountains. They'd lead to narrow passes only marked with shodilly cobbled together paths against mountain faces, with only inset logs offering grip to safely traverse.
And the path was solemn, it was empty and dangerous, sometimes only offering a foot worth of standing ground.
It was truly a remote path.
Only after a multitude of hours would the path evolve into stairs and maintained paths.
And what for? To see what lay at the end of an abandoned path?
A dragon's lair or treasure?
A nook in the mountain opned up ahead at it's heighest...Finally something else to see than stone walls an endless sky.
Waterfalls? snowed in mountain tops? The gulf of Ryt opening up in a scenic view?
No...
Alongside a depression on the mountaintop before the crevice lay what appeared as some kind of temple or village. Buildings laying at odd angles and pillared arches were placed seemingly scattered across the nearby terrain and the lonesome path that led to the buildings proper.
It was... strangely empty...lifeless like a ghost town, except...upon closer inspection... blood trailed down the stony path and onto the court. Parts of dark elves of various ages lay scattered about. Arms, legs heads. About 25 people piled up in the center, all bodies of the dead. Their flesh rended and scorched.
Foul magic could be tasted in the air, perhaps some could even identify it as celestial...rather demonic.
But perhaps most others would find them too dangerous to set foot on.
Rarely treaded for at least four decades, it was a miracle that these rope bridges still stood holding on. Likely fabled Antikathri enchantments at play.
From one to another, shorter and longer, over chasms and deep rivers and up steep mountains. They'd lead to narrow passes only marked with shodilly cobbled together paths against mountain faces, with only inset logs offering grip to safely traverse.
And the path was solemn, it was empty and dangerous, sometimes only offering a foot worth of standing ground.
It was truly a remote path.
Only after a multitude of hours would the path evolve into stairs and maintained paths.
And what for? To see what lay at the end of an abandoned path?
A dragon's lair or treasure?
A nook in the mountain opned up ahead at it's heighest...Finally something else to see than stone walls an endless sky.
Waterfalls? snowed in mountain tops? The gulf of Ryt opening up in a scenic view?
No...
Alongside a depression on the mountaintop before the crevice lay what appeared as some kind of temple or village. Buildings laying at odd angles and pillared arches were placed seemingly scattered across the nearby terrain and the lonesome path that led to the buildings proper.
It was... strangely empty...lifeless like a ghost town, except...upon closer inspection... blood trailed down the stony path and onto the court. Parts of dark elves of various ages lay scattered about. Arms, legs heads. About 25 people piled up in the center, all bodies of the dead. Their flesh rended and scorched.
Foul magic could be tasted in the air, perhaps some could even identify it as celestial...rather demonic.