
Irman Harefoot
A talented Fighter cursed to have the appearance of a humanoid Hare. He struggles to make a life for himself, compelled by his curse to always travel. The past haunts him, so he tries to enjoy the present.
Appearance
At first glance Irman Appears to be a Rabbit stretched into the shape of a man the size of a dwarf. His eyes are dark and beady, rarely showing the whites, (when in a strong emotional state there is a noticable green shimmer to Irman's eyes). there are tufts of fur on the top of head and the bottom of his mouth that call to mind a normal head of hair and short beard respectively.
Irman is dressed primarily in green and red with puffy sleeves and flexible Pluderhosen. his feet are bare and Digitigrade, while his long ears are hidden under a trendy green hat (complete with feather). For armor he wears a metal breast plate and vembraces. Hanging from his hip are a rapier and dagger, both to be drawn by the left hand, and he is often seen carrying a wellmade dwarven Billhook.
Irman is dressed primarily in green and red with puffy sleeves and flexible Pluderhosen. his feet are bare and Digitigrade, while his long ears are hidden under a trendy green hat (complete with feather). For armor he wears a metal breast plate and vembraces. Hanging from his hip are a rapier and dagger, both to be drawn by the left hand, and he is often seen carrying a wellmade dwarven Billhook.
Skills and Abilities
-Master Duelist: A natural mind for armed combat honed by nearly twenty years of active experiance.
-Powerful Fae Curse: Irman is Cursed by a Fae court to have the appearence of a humanoid rabbit and exist in a state of permanent exile. The curse effects his memories of where he comes from and compels him to always travel, addling his mind if ever he tries to stay in one place for too long. The curse is identifiably Fae in nature, but the extent of it is impossible to place beyond its incredible potency and unflinching grip on Irman's being.
-Lagomorphic Agility: Irman's cursed form bestows upon him incredible agility, especially in tasks involving his legs such as running and jumping
-Sensitive Hearing: Irman's rabbit-like ears have incredible hearing. Often times though it is too incredible, so Irman tends to keep his ears stuffed into a padded hat to lower his hearing down to how it was like when he was a normal Human
-Hightend Wind Affinity: Irman has a very high affinity for wind magic, though it's unclear how much of this affinity might come from the curse or Irman himself. regardless, Irman has no magical training to speak of so this affinity tends to manifest in hapenstancial ways.
-Powerful Fae Curse: Irman is Cursed by a Fae court to have the appearence of a humanoid rabbit and exist in a state of permanent exile. The curse effects his memories of where he comes from and compels him to always travel, addling his mind if ever he tries to stay in one place for too long. The curse is identifiably Fae in nature, but the extent of it is impossible to place beyond its incredible potency and unflinching grip on Irman's being.
-Lagomorphic Agility: Irman's cursed form bestows upon him incredible agility, especially in tasks involving his legs such as running and jumping
-Sensitive Hearing: Irman's rabbit-like ears have incredible hearing. Often times though it is too incredible, so Irman tends to keep his ears stuffed into a padded hat to lower his hearing down to how it was like when he was a normal Human
-Hightend Wind Affinity: Irman has a very high affinity for wind magic, though it's unclear how much of this affinity might come from the curse or Irman himself. regardless, Irman has no magical training to speak of so this affinity tends to manifest in hapenstancial ways.
Personality
Irman is a well studied and honorable man, Haunted by his cursed exile and the ways in which it erodes him. His memories of his homeland and the people he knew are lost to a thick fog which hangs in his mind, compelling him to ever travel and reject contentment. As such Irman clings to the stable and the tangeble, things that can keep him bouyed throughtout the ever gripping curse. his comfortable state is mindful and objective, seeking joy and merriment in the present. things which stimulate the mind and numb the senses appeal to him, he likes to smoke tobacco through a pipe and drink local beers. Root vegtables are his favorite things to eat though he detests carrots for being "too Sweet". he has a severe phobia of Faeries and the fae which can quickly shift to hatred and contempt given the circumstance. Lastly Irman talks in a slight lisp and has a rural accent which is hard to place.
Biography & Lore
Irman's early life remains a blur to him. The Fae curse scrubbing away any degree of specificity from his life before, hiding from him anything that could tell him of where he belonged or who he belonged to. Just enough that he was the man he expected himself to be, but nothing more. Nothing, save for the crimes for which he had been cursed. He could recall swearing himself to a blurry faced lord and marching with a force of armed kinsman, to a dense and magical wood. He could remember slaughtering all manner of fae beast and being as his comrades brought axe to tree and fire to leaf. And then the terror that came as the strength of the Fae court came to meet them, the sounds and sights of men being unmade by magical forces vengeful and capricious. Irman then remembers running, wishing he was faster as he considered no difference between him and some meak little prey creature desperate for its life. Irman then could recall a sensation he had no words to describe enveloping him completely, and then he was somewhere, lost, transformed, and compelled to keep on running.
Since those memories Irman's life has become one of inabling his travels, doing what he can to sustain himself through work and coin as he searches for a way to end his curse.
Since those memories Irman's life has become one of inabling his travels, doing what he can to sustain himself through work and coin as he searches for a way to end his curse.